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Made an environment for Dynamo Dream yesterday. It was just going to be a single window, but then I modeled a sort of facade, then realized I could duplicate the whole thing to make kind of a multi-tiered deal, and it was too fun to stop.
You might notice this was made almost entirely out of stuff in the "Pipes and Little Metal Bits" asset pack I posted a couple weeks ago, and if you look longer than a second you start to see little copied-n-pasted bits- but the final shot will probably only be 3 seconds or so in the finished film, so folks won't have long to look :)
It's nice to get momentum back into trying to wrap up that episode! I have a few big tasks left to go, but it really does look like I can release it early summer, which is incredibly exciting. This first episode ended up taking 16+ months so far, which is (as always) way longer than I planned to spend on it. It's a weird exercise in delayed gratification, but the actual gratification of a finished project is always... very nice.
[ALSO- I posted some rain texture assets here a bit ago, but immediately after I did, Cassie Jones commented a rad tip that basically made a third of the video obsolete, so I decided to update the post with improved files/explanatory video. THAT SAID- my brain is, apparently, absolute mush right now, and the videos were a babbling mess, so I'll re-upload everything tomorrow when I have my wits about me! Extreme apologies to those of you who got email notifications! I'll get it all back up quick, new and improved!