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Hi, the 2nd report of this month is here!


Since I'll be focusing on working on creating content for chapter 3 and planning for future chapters, I won't be able to provide much support. I'm sorry for any inconvenient, but I'd like to prioritize finishing the game first.

- Punipen

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Comments

Anonymous

Take your time. We will wait patiently for you. :3

Sen

Great report guys! Nice quality-of-life features too, should help make game play more smooth. I missed Dugan, he's got such a nice butt. Hope we can see more of his bits lol

Richard

Good stuff here, plenty to look forward to. The assist gem in particular seems interesting, I do wonder if its effect is a flat value or if it's based on the number of gems matched. More specifically if a 4 or 5 gem match makes the assist gem effect stronger than a 3 gem match or if it has a set value no matter what. Looking forward to seeing what all is in store in chapter three, and eventually I'll find time to play through what we have so far. Keep up the good work.

Anonymous

Bruh! I was thinking how cool it would be to have supports or other "party members" help you in battle and HERE YOU GO rolling out assist gems to call people in! So hyped for the rest of this chapter! AND you're doing more with Dugan!? So happy! He's very hot and even that small CG is more than I was expecting! Perhaps you'll do something with the bat as well in the future? He's hot too! Thanks for all your hard work!

Moridin1972

All looking really good. Can't wait for further updates through Itch.io! Speaking of, and possibly a dumb question, but is there any way to take screenshots through the Itch.io loader?

kemocoliseum

Thank you! Itch app doesn't have that feature yet but we could implement it in our game in the future. - Punipen

Bad Shade

Please tell me Leaf it's a future datable option DX

Gystes

I noticed the arrows in that sneaky update you made. Nice! Anyway I tested the variety of spells you could buy from the fortune teller and I do have to say that as it stands now the Ice elemental stuff is just flat out better than the other options. Even ignoring the lack of options that most the other elements lack as of now, the other skills do the same damage as ice-bolt but have a 1-2 higher cooldown. Don't get me wrong, the other elements are great, but they really lack the same spam-ability that ice skills do, making them a little less desirable. I think the reason you chose to do it this way has to do with the fact that monsters and enemies use the same skills and decreasing the cool-down on them would make the game FAR more difficult, but you MAY want to find a way that deals with this if your hoping to make all the skills you implemented equally viable. Also the defensive magic you can buy also needs to have it's cooldowns reduced a little. Arctic Armor is just too good in comparison, even if the skills have less cooldown and more gems safety. But that's just my two cents. Fire and wind combo is really fun and powerful.

Barny

hmm, kinda wished for the 1st volgaxcyrus option, as you could clearly see both of them, as opposed to just cyrus, and they both seemed more expressive

kemocoliseum

I like that one too but unfortunately you can't see Volga's cock entering Cyrus. This normally wouldn't be a problem, but Cyrus' punishment scenes were already like that so we want a clear view of him being penetrated this time. As for their expressions, there are many variations and they do change their facial expressions so I think that won't be a problem. - Punipen

kemocoliseum

Thank you so much for the feedback! Give me a lot to think about. The reason for other elemental spells cost higher is because I gave them higher damage and I thought their gem enchantments are stronger than Freeze one, but I probably underestimate the difference between 6 charge point vs 7 charge point, since the second requires three matches. Aso the damage difference probably doesn't warrant that cost difference to begin with. I think I nerfed Arctic Armor once already, after seeing one person on Youtube keep using it. I was hoping that having only one Resist gem would be really fragile and that would trade off with its strength, but if that's not the case then I have to nerf it further. However, at one point I want to try improving the AI so they don't foolishly erase their own enchanted gems or prioritize erasing gems that benefit the player sometimes. But that can be done after other story contents since it's more about balancing. Glad to hear that you like fire & wind combo! I like it too since I love buffing enchanted gems in general XD - Punipen

kemocoliseum

Thank you! I'd been thinking about how to implement that for a long time. It's good that working on the new loot system helped making this happened, since I use the same feature to create the assist gem. Can't wait to use this for more tying between game mechanic and game narrative :D - Punipen

Dickie Imagery

the only bug i have found is that some of the treasures don't give the gold . noticed it in two different dungeons. particularly the last part , where you are looking for the kid. apart from that, hot stuff. love it. big fan of the monk sexy cuteness :)

Viberum

I'm partway through Chapter 3 and I'm loving this flashback scene! (spoiler alert?) It's super cute and I adore all these new characters!

kemocoliseum

Oh no, I'll have to check those treasure chests again x_x. Could you please file those in the bug report? Thank you! And I'm glad you like Darius. =D - Punipen

Anonymous

Agreed! They are all so adorable! Keep going; I'll support you as long as I can. Btw., I'm really scared by the wavering ceiling crawler...

kemocoliseum

Oh no, was it too much? I know that putting spiders in an RPG game scared people with arachnophobia off, sometimes even to the point that they can't enjoy the game at all. I've tried choosing a monster that doesn't resemble a spider too much, but I don't know if I succeed since I don't have arachnophobia :( - Punipen

Leo Once3333

I definitely enjoyed the latest chapter. I only one found one bug, a game crash right before the chapter boss (luckily I had just saved the moment before). That backstory was a long time coming, but I won't say too much more in case anyone hasn't played it yet. As for the new stuff in this report, that new CG is super exciting to me, considering I've been wanting to do a punishment scene for Dugan since he was introduced. Speaking of whom, his animation might be a little fast? It looks like he's totally out of breath with how fast he's breathing. Also, the left side of his pants is missing in the fully clothed version (not that I particularly mind that). Assists are great, especially since that spirit enemy was tougher than the chapter boss for me since I didn't have blessing. That should make the chapter far smoother. The location indicator is a great QOL improvement as well, I've lost my place several times before when revisiting places, ended up going backwards.

Anonymous

Don't know why, but my game constantly crashes during chapter 3. I'm using old save data, before the fight with Cyrus, is that the problem?

kemocoliseum

Thank you! Going backward was something that happened to me too, so next thing I'll update is to make sure that the tiles for moving forward and backward are different. - Punipen

kemocoliseum

It's possible that that's the problem. Please submit the crash report so I can see what went wrong with the save file, if possible! You either use the bug report or send to us via email. - Punipen

Nova Arkane

I really enjoyed the demo, especially what you've done for chapter 3. The backstory scene was definitely emotionally effective (may or may not have shed a tear). You are all doing amazing work with this game!

kemocoliseum

I'm so happy to hear that you like it! Thank you! They are really important scenes, and I'm glad that the time we spent on them is worth it. - Punipen

kemocoliseum

For now, the effect is a flat value and the effect changes according to the situation on the board. I don't want to make it too complicated, since it isn't something that is always available but only in some quests to tie the game narrative and the battle system together. - Punipen

OtakuboyZay

Wow this all sounds so exciting I was just hoping that we’d hear more about progress updates from the game and after reading this progress update it has me excited for when the next brooks of the games comes out and I can’t wait for whenever that date might be please keep up the great work I can’t wait to see some more from the story and see more sexy content in the game please you and your team keep up the great work can’t wait till the next progress update!