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Hello,


This is Atigar's new body.

I haven't finished on the sculpture side, but I'm not far from it.

At this level I did the opposite of the head!

I reworked the head to give a more massive impression.

On the body, on the contrary, I gave a less bodybuider appearance. In its 1st version I had a little abuse on certain proportions and in the end it was more ugly than attractive.

So I decided to make my Atigar more natural. The muscles remain well drawn but not in an aberrant way. The love cuffs appear more strongly too. It must be said that he has aged.... :p

I refined the reliefs, which will also have the effect, in the animations, of limiting the visual artefacts.

This gives more harmonious curves.

I drew the nipples. I think it's a mistake and I'll remove them. I assure you, there will be, but after reflection, I think it is better to create them via the normal map (relief by texture) rather than directly in the vertices of the model. Not easy.


I still find the abs too square, I'm going to work on that a bit.

The central slit at the level of the blow will disappear.


To draw the musculature I used the sculpting mode of blender.


I have to review the back. Once done, I will make you screens of back and side.


To be continued !


Cordially,

Anthrius

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