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Hey all, after posting the 1.0 version of my Alternate Rogue I got some really great feedback and wanted to make sure I shared the changes I made with everyone. 

As always, if you have constructive criticisms or critique, please let me know!

Change log 1.0.0 ---> 1.1.0

  • Starting Equipment // Replaced thieves’ tools with a tool set of your choice
  • Improved Cunning Strike // Clarified you must use “attack” Exploits
  • Duelist // Classically Trained // Specified that the Cunning Strike bonus only applies to finesse and ranged weapon attacks against your Adversary.
  • Duelist // Fighting Style // Replaces Versatile Fighting with Thrown Weapon Fighting.
  • Exploits // Craft ____ Poison // Specify that these take the Use an Object action to apply.
  • Exploits // Removed Heroic Fortitude. Added Crippling Strike
  • Exploits // Blinding Debris // Renamed (Blinding Strike).
  • Exploits // Exposing Strike // Renamed (Weakening Blow).
  • Exploits // Reinforce Lock // Renamed (Enhance Lock).

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Alternate Rogue by laserllama

The small urchin boy placed a stone in the pouch of his slingshot as he fled the inn he had been sent to case. Despite the dust and dirt that covered his ratty clothes he managed to infiltrate the inn and make his way to the hidden basement.

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