Home Artists Posts Import Register

Content

YOUTUBE LINK: https://www.youtube.com/watch?v=aUxdHQXbiK0

Hello patrons!

I'm just back from our incredible shoot at iD Software so it's probably time we started getting some of the Rocket League doc patron goodies out there.

First off is an extended cut with Jeremy Dunham about the PlayStation Plus deal, marketing a game like Rocket League, and much more. We loved talking to Jeremy, not least because he used to be the Editorial Manager for games over at IGN. He knows how to chat in front of a camera!

There's more coming in the next week, including a chat about the music of Rocket League with sound engineer Mike Ault. and a discussion with Jared Cone about dealing with latency in an online sports game.

Enjoy your weekends!

Danny

Files

Jeremy Dunham on Marketing Rocket League

In this extended interview from our Rocket League series, we talk to Jeremy Dunham about that PlayStation Plus deal, launching Rocket League and the changing face of Psyonix. Noclip operates entirely through the funding of its members. To help us tell more stories about video games and the people who make them, please consider becoming a patron: https://www.patreon.com/noclip 00:00 Joining Psyonix 02:18 Memories of Battle-Cars 03:18 Marketing Challenges 05:17 The Naming Process 06:21 PS Plus 10:07 Platform Breakdown 13:12 Sales Projections 16:13 Playerbase 16:28 DLC Performance 19:57 16 Months Later 24:00 In-game Monetization 27:15 Operating Costs

Comments

kaymackgee

he mentioned '... other platforms we're not released on' ... NX/NS gone give it to us? OMFG!?