Noodle Update (Part 2) (Patreon)
Content
Hi there! This is part 2 of my little state of the jacuzzi address. It includes nsfw content so I had to make this part patron only. Read part 1 here first: https://www.patreon.com/posts/91925469
- Syrup Village
Now for the really interesting part of my AI experiments, complete with saucy pictures!
So, while working on Argent Science I realized it's a very large project, and I'd like to start with something smaller I can upload to itch io as a form of passive income so that I don't need to always worry about monthly releases, allowing me to work on bigger releases with a bit more space. During my experiments I've realized that Syuro's Lora on a furry model gives extremely consistent and often on-model results with much less effort than any anime model I've used, so among the things I've been generating is an absolute mountain of furry porn. Thus, I introduce you to Syrup Village:
An animal-crossing themed H game. You can find a full gallery of images here:
https://noodlejacuzzi.neocities.org/syrup-gallery/
Basically you're a human who's moved to Syrup Village (play on Syuro, the artist who's style is used) as the mayor wants you to marry somebody so your human pheromones will make the residents go into heat and breed properly.
To be clear! This would not be replacing my usual content, nor would I lean into becoming a furry content developer, there's plenty of non-furry stuff I've been developing with AI too, it's just that this model gives consistent results I don't need to fiddle with. No inpainting dicks, no spending hours fixing fingers, just generate and it's done.
I don't even plan on charging patrons whenever this game releases, even if it's the only release in a month. Tbh I'm always worried I'm not putting out enough with each release, so this is an entirely separate thing that would go on itch.io and reduce the stress of the monthly schedule.
The game would have a very basic structure based on HU, here's an example diagram:
And have a cast of characters separated into carnivore and vegetarian options just like HU as well. I specifically planned for each element of the project to be as low-stress as possible, which actually made it tougher to work on HAA, because whenever I'd feel burnt out I'd look at HAA's interconnecting systems and just kinda... Fizzle.
I don't post as much as I should, but if you'd like to see more just lemme know. I can also generate stuff on request if you'd like, you could comment here, email me, or drop in on the discord.
- Nacchuushou stuff
One thing I did on break was re-explore H-games, but I think my standards for porn have risen too high. A lot of my old favorites like Ariadne were a lot more plain than I remember, and I had less patience for the grind compared to my younger self.
But! Nacchuushou (aka Amazon)'s stuff was still really good! It definitely holds up. And taking a look at how scenes were assembled I got inspired to experiment with it and RPGmaker stuff in general. The GUI was a pretty big deal breaker, as I like to write content on my phone and translate it into game content, but eventually I figured out where the raw code for events was stored:
From there I just need a version of writeHTML that translates my usual code into MV code and it means I can easily write scenes.
On top of that the game builds scenes out of layers of body parts, so constructing new scenes and editting things together is much, much easier than doing so with university. I started experimenting and came up with new scene ideas and layouts:
From there I realized that in most cases the dick is actually detatched from the body, so decensoring was a lot more feasible compared to university. A bunch of images still had things layered over the dick though, so it definitely wasn't -super- easy, but I did manage:
It's not great at all, and for some reason the very first H-scene is still censored despite me editting the images, but I built a decensor patch for Shipwrecked Spacecraft Todoroki, which you can download here: https://mega.nz/file/S6QCBZJZ#1Vhuddtbo6jOPN8Uq40tMJ8LXt7ddvWYib4h6Pb-d8g
It does require the 1080p upscaling patch someone on f95zone made though:
https://f95zone.to/threads/the-wreck-of-the-spaceship-todoroki-v1-03-natyusyo.104874/post-7363306
(Here's a direct link: https://workupload.com/file/Ew4g7K3KHhu)
From there I kept experimenting and generally having a grand ol' time assembling porn:
And I also trained an AI on the game work to make it easier to generate stuff to edit:
If you want to download it, here you go, I recommend a strength of 0.8 and I mostly use it with the Based66 Checkpoint:
https://mega.nz/file/HnQTlLZa#Tl3MGNVgGZ6gHS3NAVbStRs4OkYy52OHtYNZM7w72MI
The eyes and hands are scuffed of course, and I do plan on eventually making a better one, but the plan isn't to use these images raw, but to make more pieces compatible with the build-your-own-porn blocks used in Nacchuushou's games. I'ma be real with you, a lot of my enthusiasm for working on HAA was absorbed by the thrill of planning and building new projects, I'm really sorry about that!
If you'd like to see all of this stuff and a few more images, I made a little thing here:
https://noodlejacuzzi.neocities.org/amazon-gallery/
Again, I'm sorry I haven't posted that much. Every time I work on something unrelated to what I -should- focus on, I get discouraged, and I say "okay, I just need to focus today and I'll have something I can feel proud about posting" and then... Yeah.
It's been a long-standing issue too, I remember one month I stressed out so badly that I was working on Rainy DayZ instead of HAA like everyone was asking for I had a 'resting' heart rate of 122! It's rough when my focus is on something that doesn't match what I think everyone is here for.
I know it's silly! I haven't been charging y'all, so why am I so anxious about it? I don't really understand, but I'll do better.
Thank you to everybody who's stuck around with me for so long! More to come in the future, I promise!