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We've concluded initial testing and addressed/ fixed all of the pressing issues/ bugs. the game is now being prepared for a Steam release, which will then be followed by the final version Affect3D release. As part of those preparations, we're composing a gameplay trailer to go alongside the main trailer, which is ad-lipped by Marie. She's addressing an audience that may be less versed in 3DX, that's why she goes over stuff, most of you already know.

We're hoping to get some feedback from you guys. We're looking to cut it down to 1.5 and 3-minute versions. Which parts do you think are the most interesting/ should be cut/ are missing?

Here is the link https://www.dropbox.com/scl/fi/ceqqso7dfwun1vexyotbc/2024-03-27-av01_gameplay_trailer_draft_1.mp4?rlkey=2y1n9wy2xmg5t74o3nhqrzkr4&dl=0

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