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This includes the final improvements and edits for the character editor. I did have to add one last optional info that you should provide for your character: The hat info. This is for different characters that have different size heads and hair. The old Shinobu sunhat did not fit them because they had different heads. Until now. You can now simply position the hat in your blender file, name it "CHARACTER hat" and export it. The game will save this position and always make your character wear your hat in this exact way so it's just like how you want her to wear the hat.

You can also preview how your hat will look like in the editor itself:

Another improvement is now being able to see the bone you are editing in the bone tab. This is super useful when you have lots of bones and it's hard to keep track which one you are tweaking:

Also, the itch.io online manual is being updated by the day as the release approaches. [https://shinobuproject.itch.io/game/devlog/100331/viva-project-character-manual-for-v06-and-above] 


The Blender Addon has also been updated. Please update your addon.

Actual game improvements coming in the next (and last before release) devpost on Wednesday.

Stay tuned.

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