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Hello! I finally finished reworking almost everything I had and  started making level and gameplay stuff. Although in this version there  are no textures and clothes on the character (as well as the ability to  fuck enemies, as well as build), this will be added quite soon.

So what did I do in this build?

Changed all interactions between the character and the environment.

Added various environment components (elevators, physical blocks with ropes, spikes and death blow mechanics, etc.)

Changed the behavior of monsters (the basis is already made, so it is easy to add monsters)

Changed the stamina system for the player and monsters.

Added new locations (you can only play them for now)

Also a bunch of code that you won't be able to see yet (hooking on walls, air dash, fast running, etc.)

In fact, I reworked almost all of the gameplay code to make it  modular and get rid of dependencies. It took a long time as well as  discarding many of my ideas that I had before.

To be honest, I wanted to push the idea of ​​a Stardew Valley game  into a Momodora-style metroidvania. These ideas in my head went together  really well, you could explore the world and build a house/farm and  develop relationships with NPCs at the same time. But... it cannot be  done alone. In fact, the more ideas came to me and the more I coded it,  the more I understood ... it is impossible to combine it into something  like a game.

So I spent a lot of time rejecting ideas I had, and simplifying the  game as much as possible, leaving the more active things from  metroidvania games (world exploration, character progression).

Now I have a base for the game, and this base is enough to develop the game in the path I want.

In the next build, I will add more levels, add textures and new  monsters. I will also try to add the mechanics of using items by the  player (grenades, HP regeneration, etc.). Now I promise you that new  builds will be released much faster, and there will be much more  content!

Thank you for your support!

Comments

Anonymous

I love the work you do Chimera! Played this version so far and I am certain

Anonymous

that there is great potential in your game. The mechanics work, haven't experienced any bugs. Good work! Can't wait to see more of the lewd stuff in your game. Take care!

Markward

I really like the game, its not just an adult game, it is Adventure, chopping, building, fighting, crafting.. Cant wait to see how it develops.