Progress Report 10/22/2021 (Patreon)
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Who has two thumbs? This guy! Here's what I got done this week:
- Changed the game resolution from 1040 x 600 to 1920 x 1080, along with several minor adjustments to acommodate this change
- Made a checkered floor that infinitely scrolls at the same speed as the feet and obstacles
Only a little progress, but progress nonetheless! The autoscrolling floor should make it a bit more clear that the giantess is, in fact, walking. (And that you're running!)
Next on the to-do list is to make the walk cycle a bit faster (as it's a bit slow-paced at the moment) and to add a spawning/despawning system for obstacles. That'll really open things up!
Concerning the setting, I've had a few locations in mind but one stands out the most to me: the city streets, where there's a wide variety of obstacles that can get in your way (vehicles, construction, potholes, slippery puddles and oil spills, and much more!), but also more people to see squished (or to save for extra points?). There could also be beach sections as those would also have lots of obstacle potential. What are your guys' thoughts? :)
While you guys do that, I'mma sleep. After work, I spent the vast majority of my day out doing chores, and I just finished eating Taco Bell which means my body is entering its nightly hibernation mode. I'll see you guys again next week!
PS: I've fully recovered from being sick! Hooray! :D