v0.05 Weekly Update #5 (Patreon)
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Hey guys, just a short update to keep you guys informed. I've been a bit quiet because I don't want to give another date until I'm 100% sure. So I'm just working away at the full release of v0.05. It's still a few days away at least since I'm trying to avoid rushing it. As soon as I'm confident in a specific day, I'll let you all know.
Unlike last week, I had to work my other job so I wasn't able to just skip sleep like I did to release the alpha faster. Plus I had cooling installed, needed to move my setup, assemble a new desk and purchase a new powerboard because of course that broke one night just to top it all off! At last though, everything is fully setup with my work area and it should be smooth sailing from here.
Anyway, today I finished all of the renders for the 2 combat sex scenes. You can check out part of the scene with the Double Dick Zombie below:
I also posted a sneak peek of the Zorse scene for Special Forces Patrons on the discord server. There's also a sneak peek of Magnum's scene there from a few days ago as well, if anyone in the 'Special Forces' tier didn't catch that.
Speaking of the discord. In case anyone didn't check, I posted the nude version of the Debra commission for all patrons in the general-discussions channel.
I also spent a bit of extra time these last 2 days on the Jebadiah sex scene, adding some extra images to make it a bit more fleshed out and special.
^Jebadiah approves! ;)
Tomorrow, I'm going to hopefully finish the Magnum scene (the final scene that still needs more renders) so I can just focus just on polishing and expanding the game itself.
And of course I've been working on other things, like the crowbar item that you can use to access a couple new areas (more in the future). It will be an item with limited uses before it bends out of shape and you'll need a new one. You'll be able to find it as loot or purchase one from George.
^New woods area with Magnum added.
Also been reworking scenes, adding the cut dialogue, general fixes and changes, a few new maps, etc. I'll provide a changelog of everything that's been changed/added between the v0.05 alpha and the full release when it's out.
I'm taking my time with it, but that doesn't mean I'll work on it for ever. I plan on releasing v0.06 in mid April so I need stop work on v0.05 and start to focus on that before next week or things are going to get even more behind. Sorry for the delays on everything else like comic pages and polls, but primarily the full release. Especially for those who were waiting patiently and haven't played the alpha version. I'm trying my hardest to make sure I can give you guys something of quality that I'm happy with, and not rush it all out just to meet a date (and fail even then).
Thank you all so much for your patience and support!
~ Jim