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Well hello everyone!

I was out on my bike yesterday and thought  I'll give you a quick update on what's been going on with my life.  There's also some bits I've forgotten to mention in the video, so here  we are:

We've settled in well after the big move, and although  I'm still surrounded by some buff boxes here and there, both Julia and I  are back in the saddle working on projects.

I'm still very busy  with Heart of Mercy, the feature length movie project I'm working on,  starring none other than Jonathan Roumie of The Chosen. It's going well,  but as you can imagine, working with Unreal Engine brings different  challenges every day.

In addition, I'm still in the process of  learning iClone and how to make good character animations with it, but  bit by bit and very slowly the scary "newness" of the programme turns  into something more familiar and friendly, including how to work in  Character Creator. It's actually so much more than a character creation  app, so the name is bit misleading. It's a major hub for content import,  including figures and clothing from Daz Studio.

On this note,  did you hear Mike Kelley is working on a script that imports all  pertinent maps for clothing items from Daz into iClone 8? It's true,  check out his latest video: https://www.youtube.com/watch?v=cTD-c8rfFIg

I've  also had several personal sessions with potential new clients and  current supporters over the last few weeks, which was very enjoyable.

And  finally there's the launch of the Daz Masterclass on YouTube. In case  you haven't heard, Daz wanted to release the whole series on YouTube for  free, including the previously locked parts 2 and 3. I've offered to  schedule the episodes on their channel, which is a bit of work in itself  (thumbnails, descriptions, scheduling, occasional premieres with live  chat, making sure the ending points to the next episode). The response  has been great, and I'm making sure two episodes per week go out  Tuesdays and Fridays.

All of this has kept me pretty busy and  took time away from making videos for my own channel, but of course I  haven't forgotten about that. I'm planning on finishing the MD to Daz  series this week with a video about adding textures (the ones I've made  on New Year's Eve), saving the garment and then moving the whole project  into Unreal Engine. I can't remember if I've mentioned full body morphs  in that series or not, but if I haven't, that's another part I'll  record.

Once that's edited, I'm planning on making more  disjointed quick tips around the more curious aspects of Unreal Engine  and iClone as "memory helpers" for myself and anyone else who needs  them. I keep discovering new things all the time, and without proper  notes and explanations, my future self would certainly forget.

That's  it for my spontaneous mid-week update. Have a great week and I hope  I'll see you next Saturday for a live stream from 5pm EST on The  YouTubes! 👋

Files

Jay's March 2024 Update

Funny story about my latest visit to the dentist, and a quick update on my iClone research and what keeps me busy these days. Enjoy! SUPPORT MY PROJECTS HERE ========================== https://ko-fi.com/wpguru https://patreon.com/versluis https://wpguru.tv/support BUY ANYTHING from Amazon and I’ll get 4% (I think) =========================================== Amazon US: https://amzn.to/2HHusxl Amazon UK: https://amzn.to/2Wru217 Amazon Canada: https://amzn.to/2XeaiAS Amazon Germany: https://amzn.to/2WuQfvx

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