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Dream Select Studio v0.1alpha


This game is in alpha state. Please note that most features are currently incomplete. I distribute a playable version so that you can experience the overall atmosphere of the game.

Hope you enjoy! Feedback is always welcome.


このゲームはアルファ状態です。 現在、ほとんどの機能は不完全な状態であることに注意してください。 ゲームの全体的な雰囲気を体験してみて、プレイ可能なバージョンを配布します。

是非お楽しみください! フィードバックはいつでも歓迎します。

Files

Comments

Anonymous

The tool Pull is very Fun!Nice work,Hope to see more outfit(School uniform+Sailor suit+White knee socks)

Anonymous

Some elements about hanging (such as incontinence and convulsions and shoes falling off) would be perfect if these were available!

heazhan

I will try to provide more options as possible! I'm glad you like my game!

Anonymous

And if possible, the state of death can also be random (for example, open mouth, closed mouth, tongue, open eyes, closed eyes, etc.)

Anonymous

Love it. Thank you ^^

Anonymous

Hey will you include health/pain/oxygen/artery blockage or did you scrap it?

heazhan

Details display option will be added, but first I'm thinking about how to make the UI design!

Anonymous

Supporter and sincere fan here! Did you think about something different from suffocation? Like "arrows/gunshots" (without blood or gore I mean!), maybe swords slowly piercing the heart or something along those lines?

Anonymous

Have bought the game and can't wait to execute!

Anonymous

Could you please help to check the logic of object collision between the victim's hand and her skirt if possible? I used Fubuki hanging and it appeared that her hand kept coming across her skirt.

Anonymous

Another thing to consider - I can not pull the objects before the execution starts, was it intended to do so, or should I be able to interact with them? It's normal during and after the execution, but not working before it starts.

Anonymous

also - is there a way to "undo" the status of girls? I guess it would also help in your debugging process. One click for undo seems more friendly than re-spawning the device once again anyways.

Anonymous

it was good, and during pull action press spacebar make some intersting bug, i hope this become formal function in next version

heazhan

Adding a shooting range map also seems like a good idea! However, it will be added after development of previously thought-out features is completed.

heazhan

I am also concerned about collision problems such as skirts, but there are cases where it is unavoidable, so I will try to alleviate it as much as possible, but it is difficult to completely fix it. The pull interaction before the simulation starts is possible on devices where the girl animation is not applied. A function that resets the girl's state without deleting it seems necessary. I need to add a reset tool.

heazhan

I'm still working on a little bit of functionality in the pull tool, but it's very unstable. I hope the improvement work goes well.

Anonymous

Nice work,Looking forward to finished products.Some issues and suggestions 1.The weakness of the girl is not very obvious at present 2.Add a healthy or oxygen value change like “Manami Yoshikawa's Drowning Dream” 3.Based on the previous suggestion,When using some tools, can make a force-relaxed-force the girl to struggle repeatedly, so as not to die quickly. Hope everything about your work is smooth, looking forward to the next test

Anonymous

firstly,thanks for your hard working ,but i got one trouble ,when i play the strangle game,press the K,then the character model Shaking violently,just became irregular shape.how to solve this problem?

S-HP51

Love it so far and this is a bit late because I forgot, but Happy New Year and thanks for your hard work! Hyped to see what's next.

Anonymous

Loving the game, hope there will there be more clothes and character options in the future :) Keep up the excellent work!

Anonymous

being able to pull multiple directions at once by saving pull location with space bar is a cool feature even if accidental

Anonymous

You know what Heazhan? Something to absolutely add should be EXPRESSIONS! Fear, Pain, Begging, Resisting, Tongue out, Crying etc etc. :D

heazhan

The girl's weakness is not working yet. It will be added later when developing functions such as various emotions for girls. In the case of parameters, an option that allows you to see detailed information will be added!

heazhan

That tool is still unstable in many ways... If you press the K key while looking at a wall or close to the floor, the collision will overlap and an anomaly will occur. Currently, you have to press the K key while looking at empty space.

heazhan

I think so too. Various facial expressions and actions will be added later!

ID Kurumi

1. It would be better if the girls' toenails were also colored 2. I wish there was a function to stop when the player moves 3. It's a pity that there is no sound. 4. I think it would be nice to give the girls a bit of pain with a stun gun or something.

Anonymous

I love it the lighting looks good the girls are cute. The glitch where if you strangle them through a wall is hillarious. The only complaints I would have is 2 The movement feels a bit awkward specially needing to hold right to look around but im sure I get used to it. And the hanging animation could be a bit more lively

Anonymous

Heya I love this game but is there a way after strangling them to death that you could remove the hand and drag em around and move their limbs around like a puppet?

Anonymous

make the character use boots

guangmi

It's great. This update does a lot of things that weren't done before. I really like to get right to the point without any distractions. Something we need. 1. More clothes, bikinis, student uniforms, and not just ABC names, but more intuitive names that are hard to remember otherwise. 2. More torture devices, like the nice water tank 3. Some CV. I know it's hard, but I think you can find some free material. There's a whole room full of tortured girls, but it's so quiet, it's a little creepy. 4. More interactive items, like electric shocks, to make the girl struggle more.Or a syringe, so the dead girl gets her strength back, keeps fighting more.

Anonymous

(Machine flip understanding) I really like this game, it's been a long time since this kind of game meets the needs and easy to start. I hope future versions can fix the problem of screen tearing Can be more scenes, or characters and so on. ESC quit the game directly, which is not intuitive I hope there will be more ways of criminal law Very enjoyable, thank you very much!

Child870

I tried the alpha of your game and this is good but without voices and choking sounds it is less emotional. Saliva, tears and pee are important too. Another question: Can you add Pad controls?

Child870

Ah! Another thing: Two hands please! :)

Child870

Congratulation for your progress :)

Anonymous

A really great game! I think it would be better if the movement of hands could be adjusted, and add more emotions and sounds, especially before the execution. The other thing being there is more characters and outfits, just like campus uniform or other outfits. Anyway, thank you making a such great game for us! Support you, Heazhan!

Anonymous

Whoa, I tried this game. Purely simulation sandbox-type one. Personally, I don't like this kind of games, they seem "useless". I understand that this is early alpha, but I've got what you're up to. Despite I'm not happy with your idea, I am happy with your implementation! Camera movement is SO smooth ^^. That's how any FPS view should feel like (except from going through walls and floor). Girl's costumes are fine. Also you can add color schemes or textures to give players more visual styles without creating too many cloth models. Though, I am not entirely love your general "shader" (or how that can be named) for drawing bodies… Or its just flat lighting? The skin color and texture seems too monotone, f.e. when you look at her arm overlapping her leg, no shades are helping clearly distinguish it. The bare body parts are too flat (and missing details), like in MMD videos. This was in all of your previous games too, I just was hoping that you'll eventually enhance your base body models.

Anonymous

I've noticed that now you're adding some kind of "story" to the game, or at least trying to justify actions. That's good! When I said that I don't like sandbox simulation style, I mean that the gameplay could be presented differently: for example, the player will wander (not fly) around a basement with doors and rooms, with different installations behind them (gallows, etc.) and some reasonable way to imprison girls in that scenes. Not just spawning around here and there! Some sort of in-game store where you can buy new outfits or new variants of tools, unlocking new rooms with more slots for installations – is enough for a descent game. Of course with local saves and a good way to earn coins, motivating further plays without heavy restricting early beginning. Free-action sandbox could be really useful for VR, though. And also freestyle mode can be included to the final game (along with restricted story mode) with debug-spawning and anything else.

Anonymous

You successfully calculated neck pressure (just average and smooth the value a bit), that the half of accurate hanging! Another half is girl's reasonable actions to stay alive and supported. She has to grab at anything she may reach, she should try to stand on something once is a while (just as Drowning Dream when she periodically tried to push herself from the water) and keeps herself stabilized. Currently it’s a pity that girls cannot save themselves: https://imgur.com/a/wOajk9U The bug/feature of multiple pull strings is funny: https://imgur.com/a/3sn2hfD Garrote and strangling clearly will need accurate breathing sounds, because the breath cycles seem to be an integral part of the process. I've also noticed a new eyes changing style when fainting; but overall girl's activity now feels drowsily. Like she's under sedative, not really struggling for life. https://imgur.com/a/2cTdVS4 – Why "ended", she's alive, eh! Also there are visual glitches in text font for some reason.

krollym09

I found a bit of a glitch, the girls can sometimes clip through the flooring and walls and get stuck. I had kotori's head stuck in the floor while doing the strangling part while her body was in the air.

Anonymous

How to get your game

heazhan

I also thought that adding nail art to the girl would make her look prettier, so I'm looking for it. I'd also like to add tools like a stun gun!

heazhan

Animations will probably have to keep improving throughout my life. I'll keep developing it!

heazhan

I'm going to add a device dismount interaction after the simulation is over.

heazhan

Everything you said is really good! It's all in the plan to implement, but time doesn't allow it. There are a lot of features that need more attention than I thought, but I'm working on them step by step. Thanks for the suggestions!

heazhan

Regarding the shader, it was quite difficult considering the reflected light in the indoor environment. I'm still working on fixing it. The character texture will remain flat as it is now, but it needs to be fixed so that the difference in shading depending on the light is clearer. I'm currently developing with a focus on adding content. In addition, many bugs are being fixed and detailed features are being added, so please look forward to it!

heazhan

It's still a device with a lot of glitches. I'm in the process of fixing it.

Anonymous

Is it for computer or mobile?

Anonymous

When the next version be released? I'm really look forward to that ;)

Anonymous

If I may, I would like to suggest different forms of asphyxiation or strangulation such as: 1. Maybe a snake that has a coil around their neck or maybe add an option for multiple coils. 2. If possible, maybe you can add the ability for maybe the girls to be allowed to headscissor each other, like reverse headscissor or just normal headscissor. I do like the idea of this game and every other game you made also beautiful. The story they each tell is amazing. Know I would just like to say that these are just ideas and suggestions, but it’s your game do what you will. Thank you

heazhan

I would like to proceed with the next update within January, but if it is delayed, it will be early February.

heazhan

The snake looks fun, but it seems that there will be difficulties in implementing it graphically. The girls headscissoring each other could be added if they found the right story-wise justification. This element looks very nice. Thank you very much for your respect and your suggestions.

Anonymous

I’m happy to see you listened to my ideas, but of course this is your game so I’m not planning on seeing these in the game if they are to much

Anonymous

It's a really good game. It may be difficult to implement, but I would like the following to be added. 1. How to strangle using string or rope 2. The hanging method of suicide by sitting on a doorknob or in a low position 3. The position of the rope knot is tilted to one side (the character's head tilts) 4. Throat digging action in garrote 5. Progression of brain death (If brain death progresses to a certain state, even if consciousness returns, it is a state of confusion) 6. Pressure in the neck

Anonymous

love this game, already amazing. I think it would be really fitting to add some funktion for neck breaking, like if you lift up a girl and then let her dropp during a hanging or pull too much on her legs maybe also a completely different hanging style. also an option for strangling with a rope or ziptie would be amazing already looking forward to the next update

Anonymous

Is it possible to have an option to change from "Windowed Fullscreen" to "Gameplay Fullscreen" ? I'm unable to select, pull or delete.

Anonymous

To make the girls' movements proper, I think, could adjust the speed and the frequency of the movements higher so that make the girls' movements be suitable for the situation where the girls' suffer and struggle for their lives. In addition, I think that keeping other data is better, to ensure the movements keeping away from excess.

Anonymous

You have no idea how much I love this game, I wish I could have a chance to support you. I just wish there was a way to remove certain specific items so I don't necessarily remove the girls

Anonymous

Nice work!I hope you could make it possible for player to wrap the girl's head in a plastic bag so she is only given a limited amount of air.The player can watch the girl struggling to breathe and also the contraction when she is completely out of air(just like doing a dry breathhold) and see her face blush and finally turn blueish dark through the plastic bag.In addition,I think you can add more sound effects like girls struggling for breath in a faster and faster way,and moaning due to lack of oxygen.I don't know whether it is difficult to deal with the physics of the plastic bag. :)

Anonymous

I managed to do it by pressing Alt + Enter to see if I could change the resolution, but no, it would be great because the game is a bit slow for me

Anonymous

It would be even better if she could be incontinent after being hanged😍

Anonymous

Is cpr gonna be a new gm in the next version? this is very good

ID Kurumi

May I know what will be added in the next update?

Anonymous

I think it's the funnest game of all, and I'm looking forward to seeing the finished version. Like more characters and clothes

Anonymous

hello its a very good game but the problem if we take your subscription and we have nothing more and he has not added his greenhouse to nothing in fact if

Anonymous

Id love to see on some outfits the shoes coming off with certain foot movements on strangle garrote and maybe even hanging

Anonymous

I like the game. Thank you! I found an exploit: On Garrote, with arms bounded by rope, you found that the default setting is the girl puts the bounded wrists over than the back of the garrote. But if you pull the wrists from behind and turn her wrists forward, ignores the backward bar of the garrote. If you are hard to do that, grab her wrists and go high through the sky for a while and return. So now the girl with the outfit A could try to cover her underwear, as well as able to put her bounded wrists frontward. Fubuki's hands would pass through her skirt, though. The same thing could be done with Gallows as well - it seems that the hands and/or could pass the noose. In this case her hands are on her front. I have seen either the fingertips are upside and looks like hold her hands in prayer or her hands are covers her belly with x shape. You could do this as well on Strangle too.

Anonymous

Bug; -If you spawn a girl with a gallows, kick, then pull one of her leg or foot and drag upper side far away, she hangs upside down but even if the tension of the noose is quite tight(her body is over than the head but anyway it would be enough to strangle) she only suffers about 10%ish power rather than full 100% strength.

Anonymous

I have some suggestions; First, the bug that able to put multiple pulls(by push space during drag the green line) seems actually great(which is able to hold down some point), so what about to make it a real feature rather than simply a bug that must be remove by a patch? I think that there would be a way to remove the pull strings, though. Can you allow to pull the clothes, not only the body and hair of the girl? I think that it would be better to extend the pointer of the center of the screen, so we can clearly see where they spawned. Is there any plan to adjust the resolution? The screen is too large and I can't barely see the game on window mode. Can you allows 1024 for width at least?

Anonymous

Although there are the different level of reaction for the damage currently she takes right now, but what about to have less reactions on the safe level(0 to 45%)? That would be painful but it doesn't fully chock or strangle to end her. For now, it seems that constantly on 100% power ends a girl by around 90 seconds. With around 50% damage it ends her around 180 seconds. Gallows ends a girl around 107~108 sec if untouched. The minimum power to end a girl seems 46% - it takes about 812 seconds. 47% takes 315. Can you allow the girls to kneel down? I was try to do so by pull her but I can't. It seems that for now their knee joints and hip joints are not flexible enough.

Anonymous

Is there any plan to show Carotid artery blockage/Brain oxygen supply/pain as the initial announce you did? In addition, will there any plan to adjust the percentage of the damage by adjust the settings of the each spawned girls? For example, if you could reduce the damage to Carotid artery by 0%, then the girl only suffers from low of oxygen thus she would be keep conscious very longer than actual strangle - for carotid artery blockage needs a lot less force than block the airway. Able to set the damage more than 100% seems also interesting as well. Also as you did on the previous game, can you show the current status(normal/fainted/almost dead/dead) and health as well? There is only ready, in progress, and ended so I couldn't see the details. So do closeup faces. Can you add incontinence effect as your previous game? Also is it possible to also makes the clothes to wet, leave the trail on the legs and foots, and leave the puddle under the girl when she occur this?

Anonymous

Also is it likely to add protruding the tongue when the power on the neck is high(it is protrudes when the lower jaw suffers high force and the bottom of the tongue), drooling and eyes with tears(if hood is available then also wet the hood) as well? And. Is it possible to choose wrists foward or backward, when bind the wrist? On Garrote, is it possible to choose the wrists are behind but not back of the garrote? Also is it possible to choose the legcuffs to be bounded back of the garrote just like the wrist on back?

Anonymous

To specific devices... Gallows: -What about to allows the pulling for the pre-initialized girls? For now you can only pull her after kick the chair. Garrote: -What about to allow to pull the girl's body parts foward to increase the power? For now only the tension of the garrote determines the power unlike gallows and strangle, but if you pull her head or body then it makes more and more pressure on her neck.

Anonymous

Also possible alternative components idea. I don't think that you will take most of these, or perhaps you have considered some of these already, though. Gallows: -The gallows with the trapdoor: The traditional one, the traditional one with large space on the bottom(for long drop), and the one on your previous game seems good. -Pole for the pole hanging -The gallows that the noose is moves upward, rather than drop the condemned. If you make it then please also consider that the gallows that the girl starts kneel rather than stand up. -The guillotine styled gallows, without a blade but the opposite tip of the noose is the weight and it would be dropped to strangle her. Perhaps either standard(it has the board that the girl lies/lies face down) or kneel. -The tree. Yes, I said a tree. It doesn't need to be big enough, though. In addition what about to allows to change the length of the rope? If it is too long it may leads instant end, but if it is short enough then it takes much longer.

Anonymous

In addition what about to allows to change the length of the rope? If it is too long it may leads instant end, but if it is short enough then it takes much longer. Garrote: -What about a garrote without a chair part? So the girls are must kneel before it(shorter), or have to stand(longer). Restraint devices: -Hood: either black, white or brown. Fully covers the head, only covers the face and forelock, fully covers the face but have a ponytail slit, fully covers but has the hole for either eyes, mouth, or both eyes and mouth. -blindfold: Same color as hood. -Gag: If it is made of cloth, then same color as hood. -Handcuffs/Legcuffs: The wooden board? Also the hand/legcuffs with a weight or the weight dangled on the ankle rather than binds both ankles? -An another bind that bounds the upper arm and body, but leaves the lower arm free(that can be restraint by handcuff separately)? And also binds both thighs, knees and/or calves? Sorry for the hails of reply.

Anonymous

Also.... will you have a plan for pause the game, and also an option to stop the girls to lost their health?

Anonymous

I hope heazhan had worked on the game and will announce the next version soon! I presume he made most obvious improvements to the first part of the game (hanging/strangling) and moved to the next part (drowning). But maybe he is still polishing existing things, we'll see that.

Anonymous

An another interesting thing I have found; It seems that the concept of Carotid artery blockage is still on the game despite we can't see it when we select her. On the first video, after about 66+ seconds the girl lose all the Brain oxygen supply, and the health is rapidly reduced after that. But, before end her, if you stop strangle her(by either pull her neck or body by upward on gallows, or release the force on her neck for garrote/strangle) then she starts breath(you can see her brests are moving) and she keep lives. Although if you stranger her again she ends quicker than default. Also in this situation her eyes are still moves after ends her. So... when you allow to see Carotid artery blockage level again, then what about to also shows the level of airway? I wonder that is it matters much, for both of these are pressed, though. But if we could control the damage level inflicted to it it may matters.

Anonymous

hello to all, here's to new content because you don't keep up to date with your subscribers and don't give you any news either so see you about new stuff I took your subscription but good as same thank you to you

Anonymous

When the next version be released?

Anonymous

i don't have money

Anonymous

how to play this games