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You've been waiting so long. A new update is out. Click the link here to view the development log and download it! Please check it.


本当に長く待っていました。 新しいアップデートが出ました。 ここのリンクに入ると開発日誌を見ることができ、ダウンロードもできます! 是非ご確認ください。

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Comments

Anonymous

Thank you for your wonderful game. I was really looking forward to custom features, so I was happy. If possible, it would be great if we could strangle the five girls this time, like we did with strangling manami. In the Force, I regret that I can't see the girl's face when she faints. Mr. heazhan's choking and choking game is the best, so I'm really looking forward to the sequel! thank you very much!

Anonymous

Huh? That was unexpected! Well, with addition of custom modes, now this game is officially a torture rather than a competition )) You've added more small animations (like pupil trembling), that's cute! The only thing feels unnatural for me is the burst of forces in the second when the girl loses consciousness: isn't it supposed to be a silent moment instead? Before her convulsions take place. Currently that force is so powerful that it can suddenly turn her body over! CPR mode is quite confusing indeed. I've managed to win only by setting speed to x3 and then mashing buttons: faster C + slower B; it takes long time and not always works, so probably this is incorrect strategy. By the way, there is a bug: CPR level cannot be abandoned by Escape, only by Alt+F4; also it tells to press Space, which isn't working? Looks like this update is a good reason to complete the main game again! I will not ask anything about future games. Just let us know when you'll deal with your exams already~

S-HP51

Wow, so much new stuff, that's great!

heazhan

Looking back, there are a lot of parts that I accidentally left out. The CPR mod is also hastily made and has problems. Thanks for pointing it out. I didn't originally plan to have any new updates for this game, but I'll have to do some minor bug fixes soon. Unfortunately the schedule is still unclear... But I have the desire to make games, so I'll be back as soon as possible!

Anonymous

I see a guy on itch.io is convincing you to use code obfuscation / anti-cheat and other stuff to "protect" you games from hacking. Personally, I vote strictly against it! It doesn't make sense: these are free / donation games, there is no reason to somehow protect their binary code, media resources or variables in memory from tampering. Because, why? You make games for fun, and you want the player have fun too. What if somebody (like me) thinks "fun" is to look at game internal structure and memory values? How that matters, why anyone would consider this as "bad"? Moreover, the lack of general protection might lead for future theoretical existence of fan-made mods: translations to different languages (doing it in-memory) and fixing incompatibilities (notable example is vpatch for early Touhou games, which originally cannot run properly on modern Windows versions). DRM is the same crap as saying "do not re-upload my works anywhere" – for what, to see 404 page after a couple of years?

Anonymous

This was really great! Pushes a lot of kink buttons and the animations are stellar despite the physics going nuts sometimes! One thing I'd like to be able to do is be able to check a pulse or listen for a heartbeat, especially in CPR mode, but if you're done with this I hope you consider it for future projects!

Anonymous

Your work is amazing! My request regarding this game is enhance of CPR. For example, addtion of game of CPR is really desirable for me. Conculusion of breath holding competition should be cardiopulmonary arrest of both competitors. After that, game mode is changed to be resuscitation game by CPR. Alternative plan is game focused on resuscitation. If you set several state mode, we willbe able to have fun to play this game. My examples of her condition are...cardiopulmonary arrest, respiratory arrest, coma, wakefulness. During her coma, player will be able to carry her limp body by cradle style. Player can confirm her condition cby the hecking of her pulse, pupils. If she can breath by herself but cannot recover her consciousness, player must positioned her ecovery position. If not, her breath is ceased again... It is not my suggestion but only my dream. In future, if you could adopt one of my ideas, I were really happy.

Anonymous

Fantastic update, Heazhan! This is your best game yet. Great job on the custom mode, and the vocals are a very welcomed, and unexpected, addition! The glass water box, too, was unexpected, and very nice. I also like that you've included consequences in the competition mode, that if the character drowns in training, you lose. It adds challenge as the character's ability increases, and it's quite realistic. I would still like to see the addition of a bathtub and other water environments (large glass tank, ocean, shallow pool, etc.), but that can come later. ;) Well done! I can't wait to see what you come up with next. Your underwater games are amazing, brother.

heazhan

I believe that the right to disclose resources rests entirely with the developer. I also don't want to expose all the code right now, but it's acceptable to simply adjust the variable values. (Because it is difficult to completely prevent it)