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https://heazhan.itch.io/girls-breath-holding-competition

It's a pity that I have schedules from today, but I've released a beta version. You can download it at itch.io! There are many shortcomings, but I hope you enjoy it.

It will be released on Dlsite at a later date.


I'm not feeling well these days and I'm worried because I have a lot of other things to do. I'll try my best though. thank you!

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Comments

Anonymous

…Is the girl actually died on training before she managed to give up? (More than 25 game minutes underwater, on day ~14) https://imgur.com/hDqmOVN Or it's "x3" speed somehow jumped over the point of level ending? (The game continues like that indefinitely without an option to return to menu or something).

Asphia

at first thank you heazhan so much that i can spend nice weekend with this!!! maybe i met the same glitch.(with the same girl, 'Dark') i doubt it could happen when we grow the girl's "INT" more than "STR" or smth because it seems that the girl passes out before gives up, which causes there is no chance to flag "give up". if this is the system of the game, interesting! but actually i want a save, load or return button or smth :D

Asphia

and: unlike the screenshot you posted on itch.io, the girl doesn't appear on the menu. https://imgur.com/a/NuU2YAe is this OK or a glitch?

Anonymous

…And they both died on grand finale at day ~18, seriously? https://imgur.com/VM7iclw I've grown only STR by Dry (first one), but stats became STR/AGL/INT all at "5" exp: 100/100, except for low UW though.

Anonymous

Made an underwater training on INT with these stats: https://imgur.com/yGt0fyF – and died again… Am I doing something wrong?

Anonymous

Finally I've managed to win by not upping STR at all! There is clearly something wrong with the game balance. I was planning to delay my other suggestions until heazhan replies, but anyway: 1) If dying condition is correct, make it proper game state with space-to-continue. It may raise character stress or force full game-over. (Also, why competitions don't incur stress?) 2) When girl loses consciousness underwater, give a chance to pull her up and save. 3) When girl is about to give up, make her express a unique emotion like shaking head. Also for enemy (just before winning her). 4) On dry competitions nobody should lose consciousness but breathe instead. 5) Dry-control training should begin without gagged mouth until timer starts. 6) Let UW competitions end with pulling girls to the surface as they give up. When both end up fainted, they should be pulled together; first awoken wins! 7) When breath holding ends, girl should not keep unnatural pose like curled toes and raised elbows.

heazhan

Currently, when the character's stats are high, there is a bug where the character will be stunned before giving up, blocking the progress of the game. It's a really fatal bug, so I'll fix it quickly. In fact, there is a function that shakes her head when the girl tries to give up, but it doesn't seem to show up well. It looks like it needs to be fixed to give a clearer signal. Thank you for your attentive feedback and your love for the game. It is very helpful. Please look forward to the next update!

heazhan

Just before posting the game, I temporarily disabled it due to a bug with standing characters. I will fix it in the next update. Thank you for your attention!

Anonymous

> Thank you for your attentive feedback and your love for the game. I'm just afraid that your games may end up abandoned like many other small indie games of this genre. Since there aren't a lot of players nor the discussions going on here, are it? But your games, despite being small (in many aspects: from number of buttons to control the gameplay, till game story and environment) and somewhat unpolished, still – are rare gems of the genre (which is too small on its own, so you never could wish for a lot of players). It's easy to find a hentai game with breasts and butts – any quality you may seek. But try to find a game like yours – and you'll be happy even with a few "v0.1 alpha" (hoping that you speak the language they written for…) I'm afraid that someday (as you gain experience) you may look at all your games, thinking: "What a crap those are, I can do better!" [continue]

Anonymous

But "better" is also harder and longer. Without players and without support – you might stop making games altogether since you'll feel yourself too awesome for minigames but too helpless for a big project. Especially if you aren't really a one-man-band like ZUN or FoxEye. > Please look forward to the next update! I've noticed that you don't actively monitoring comments or answering questions fast. Nor you make regular announcements or something like that. Your activity is more like "post the game; sleep a few days; reply to comments; sleep a few weeks; post a teaser for the next game; sleep up to a month…" I'm just saying that you may see much less interest in your games than really happens. Many target players will never like or comment anything (and such games could end up in deepest hentai collections you never heard of). Even me: I made this fake pixiv account solely to comment on your games… (But now I have plans to update my profile name and avatar later though).

Anonymous

Congratulations on the release. I'm sorry to hear about your health concerns. I hope you know that you are not required to make firm dates and promises, and that you are not anxious about the delay. Your games are of interest to a very rare people who have few choices; some call this "inelastic demand"... My point is that interest in your creations will not cool down, because there are already few of us. Since I don't understand English well and don't know Japanese, I am writing with the help of a translator. If you happen to speak Russian too, let me know ))) Translated with www.DeepL.com/Translator (free version)

Anonymous

Your comment is very good, thanks you for the well articulated thoughts. I hope heazhan is reading) I have played some games from Foxeye (margaret, suffer, etc) but never foudn ZUN. Please, can you suggest where to search him?

Anonymous

Thank you very much for making this game and for your hard work! Even though there are some bug here and there, the game looks incredible, it's really nice of you adding different types of training that pleased everyone's likings. Do you have any plans in adding different skins for the characters? Like a swimsuit version for those who aren't using one or even a nude alt? If not, that's my request! No preassure though. Again, thanks for making this game for everyone, take your time to do everything you need, we'll be waiting here, cheers!

Anonymous

Sorry for confusing, but ZUN (aka Team Shanghai Alice) is very different from this direction. He is making "bullet hell" (aka danmaku) games for his entire life: https://en.touhouwiki.net/wiki/Touhou_Wiki (Touhou Project is famous for its visual style, for toughest difficulty, and of course for the awesome music which ZUN writes). Luckily, his games are always featuring cute girls anyway!

Anonymous

> well articulated thoughts Probably my speech slightly reveals that I'm native russian-speaking too ))

Anonymous

Pink held breath for 40 minutes. I think she's dead now