A Rambling About Hair (Pixiv Fanbox)
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This is just going to be a ramble of sorts. Figured I'd do this sort of thing from time-to-time, since I'm no longer bound by word limits, or feeling like I should only upload my animations with my main pixiv account. If there was one thing I missed from the Tumblr days after the move to Pixiv, it was the ability to just ramble pointlessly from time-to-time. I can be a bit rambly, but I'll try to keep it to a minimum.
Ever since the Nyotengu animation from April, I sort of understand how the hair particle system works. At least sort of. It's one of those things I've tried to learn many times, since I primarily wanted to use it the first time I made the "Ghost Girl" animation a couple years ago. What I have now is fine, but I wanted a messier look for it.
This is, more or less, the sort of "look" I want. Mostly straight hair, but with some hairs sticking out randomly and generally just looking like a mess as opposed to completely perfect, smooth hair. Problem is clipping, naturally. Unfortunately, not much I can do about that unless I want to really bog things down in terms of resources. That said, considering I only really want it for a potential sequel to my previous five minute long ghost video, it won't be that bad.
From the right angles, distance, and with enough filters, the clipping won't be too noticeable. There was a ton of clipping and issues with my previous one, but it's hard to tell since it's from a distance and it's got a filter slapped on top. There's a reason why it's in vogue to slap a "retro" style VHS filter on indie games now-a-days. Helps to cover a lot of imperfections.