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Of the many characters I've designed over the years for my fanfictions and fanart, Fuma Kotaro is one of only three characters that I consider some of my best work. In designing and writing out my story Naruto: Maoyu, I managed to create and built a world where the shinobi of the Elemental Nations and their culture, cross over and clash with multiple different cultures, creating a bigger and more complex world around the main cast- particularly Naruto.

By combining figures, monsters, and places from our world's history and mythology, I was able to create a version of Naruto's universe far more diverse and interesting than the original. Instead of condensing and isolating the entire universe into a bottle like what Kishimoto did, I broke that bottle and opened it up to include other places, characters and possibilities, including heroes and characters of mythology that many of you might be familiar with (think Fate/Grand Order and Nioh, but in Naruto form). This is how Fuma Kotaro came into being.

While I claim she is not an "Original Character" because she's a historical figure I included in my story, because of the many liberties I've taken with the actual historical figure's history and legend, I'm gonna have to slap the label of OC over her, but only this one time. Every other character I've created for Naruto: Maoyu I copied and pasted from their legends.

If anyone is interested in reading the fanfiction, I highly recommend it. It's a very thought-out narrative with a lot of world-building. I've included the links below:

Naruto: Maoyu - The Wind Demon - https://www.fanfiction.net/s/12359245/1/Naruto-Maoy%C5%AB-The-Wind-Demon 

Naruto: Maoyu -  https://www.fanfiction.net/s/12348353/1/Naruto-Maoy%C5%AB 

As for Fuma Kotaro herself, I've included her profile and specifications below:

                                                                           OOO

Name: Kotaro Fuma, aka Kotaro of the Windmill Blade

Epithet(s): 'Kotaro of the Windmill Blade', Kotaro the Greedy, Goddess of the Wind, "The Wind Demon", "Kotaro the Untraceable", "Street Bandit"

Gender: Female

Clan: Fuma (Original Clan Unknown)

Occupation: Kunoichi (former), Mercenary, Thief

Hair Color: White (originally black)

Age: 36 (first appearance)

Academy Grad Age: Unknown

Jonin Grad Age: Unknown

Nature Type(s): Wind & Vector

Specialization(s): Taijutsu, Ninjutsu, Shurikenjitsu, Kenjutsu, Fuinjutsu

Missions Completed:

D-Rank: 312

C-Rank: 298

B-Rank: 186

A-Rank: Unknown

S-Rank: Unknown

Character History: (Unknown to 1603AD) Fuma Kotaro was the name adopted by the leader of the ninja Fuma Clan during the Sengoku era of Feudal Japan. According to some records, the man's original name was Kazama. The clan was based in the Kanagawa Prefecture, specializing in horseback guerrilla warfare and naval espionage. Fuma Kotaro was the fifth and the best known of the Fuma Clan leaders, who became notorious as the leader of a band of 200 Rappa battle disruptors, divided into four groups: brigands, pirates, burglars, and thieves. A popular but fictional story says that in 1596, Kotaro was responsible for the death of Hanzo Hattori, a famous samurai in the service of Tokugawa Ieyasu. However, while the original Fuma Kotaro may not have been responsible for his death, it may have been one of the other Fuma Clan leaders sharing the same name as him that did. Fuma Kotaro's name literally translates to "Wind Demon" and in most adaptations, he is depicted as being incredibly powerful and supernatural in strength.

In Naruto: Maoyū, Fuma Kotaro shares many traits with her real-life counterpart, including the character's occupation, legend, and charisma.

Naruto: Maoyū Character History: Each generation of legendary shinobi has had at least one monster that was feared and scorned by the nations and villages in the world during their respective eras. Miroku had Moryu. The Sage of Six Paths had Satori. Hashirama Senju had Madara Uchiha. Tobirama Senju had the Gold and Silver Brothers. The Sannin had Hanzo of the Salamander. And Minato Namikaze had Fuma Kotaro.

During her childhood, Kotaro was an orphan living on the streets of what was formerly the Land of Ricefields. Without a first name or even a clan to lay claim to, the child made a living stealing from strangers, restaurants, and stores in order to survive. Having been caught multiple times by the law and escaped from their custody even more times, Kotaro quickly learned how to act stealthily, as well as how to perfect her art of theft, pickpocketing, and breaking and entering.

After months of living in the gutters, the wayward girl was later adopted by the then leader of the Fuma Clan family- who she'd attempted to rob and was caught trying to steal his wallet. Taking pity on the urchin, the middle-aged shinobi took her in and raised her as one of his own, completely unaware of the demon he was about to release upon the shinobi world.

Under his guidance, Kotaro was transformed from a nameless vagrant into a superb kunoichi, displaying the innate ability for accelerated learning by mastering all of the clan's techniques, fighting styles, and forbidden jutsu faster than any one of their main branch family members. She became so strong and so favoured by her seniors that she was eventually selected to become the clan's heir, an honour that she respectfully declined. Eventually, after becoming a fully-fledged ninja, Kotaro left the family, determined to forge a path of her own.

Unable to rid herself of her former thieving lifestyle, Kotaro continued this career as a kunoichi, creating her own gang from members of the Fuma Clan who chose to follow her, and becoming the most notorious bandit and thief on the continent. In the years to follow, her skills in infiltrating villages, fortresses, castles, vaults, and strongholds were polished to perfection, to the point there wasn't a single institute capable of keeping the rogue ninja in or out.

In time, Kotaro's skills and reputation in the world grew, as did her thirst for more daring heists and interests in techniques.

The kunoichi's obsession with thievery quickly turned from gold and riches to seizing forbidden and incredibly powerful jutsu. It wasn't long before the woman was breaking into clan strongholds across multiple nations to steal information on their most prized and sensitive kinjutsu. Among the villages she infiltrated, these included Uzushiogakure- which she “destroyed”- Konohagakure, Sunagakure, Takigakure, Amegakure, and many others, where she was able to walk away with a multitude of powerful and forbidden techniques. Due to her laundry list of village heists, she soon became known as "Kotaro the Untraceable" and "Kotaro the Greedy", earning her an S-Rank classification in the bingo book and a bounty on her head of 100,000,000 double ryo.

Before the Third Great Shinobi World War, Kotaro's adventures and ambitions led her to the discovery of yet another treasure; the Cintamani, also known as the "Hoju" or "Wish Fulfilling Jewel", which was an artifact that predated both Kaguya and Homura. Said to be the equivalent of a philosopher's stone, this object allowed the user to wish for anything they so desire: be it enlightenment, unlimited power, or to rule the world. Kotaro began gathering the pieces of this sacred jewel from multiple regions (As depicted in the Naruto: Maoyu – The Wind Demon spin-off fanfiction). She stole the first stone from the daimyo's jewellery box after infiltrating the Land of Fire's capital- defeating all of the 12 Guardian Ninja in the process- the second one from Iwagakure's Stone Monument Chamber while defeating the Tsukikage as well as his defence forces effortlessly, the cradle from the Otsutsuki Clan's hideout on the moon, and the last piece from Hanzo Hattori's daughter- whom she had her subordinates kidnap. When the villages found out what she was attempting to do, Konoha dispatched Minato, Jiraiya, Kushina and Mikoto to stop her, while an interested third party hired Kakuzu to capture her.

Kotaro eventually succeeds in bringing the stones together and absorbing them into her body. She defeats the Iwagakure, Kumogakure, Kirigakure and Sunagakure armies in pursuit of her- a total of ten thousand shinobi, two Kage, and two biju- with her bare hands, before then moving to the North of the continent to wait for the "other" shinobi to arrive.

Eventually Minato, Kushina, Jiraiya, Mikoto, Kakuzu and Hanzo of the Salamander confronted Kotaro in the middle of the northern peninsula, where the latter demanded her to return his daughter. It is here the woman challenged the brave shinobi and proceeded to battle them in a clash that would warp the face of the entire continent. After a whole twelve days of straight up fighting between the two groups, which lead to the disappearance of the entire peninsula, Kotaro ended up defeating all six shinobi with ease. Much to the defeated team's surprise, she willingly decided to go to prison and surrendered to them, wanting to wait for a time when a real "challenger" would come to face her at the end of the world- which she saw would occur in exactly eighteen years. She has been locked up in Hozuki Castle ever since.

During the height of her power, Fuma Kotaro was regarded as the most powerful and dangerous kunoichi in history, with a talent that far surpassed Hashirama Senju and Madara Uchiha. She was so talented that she was capable of learning complex jutsu at an accelerated rate and even perform said techniques during a battle after only glimpsing them once. She was even labeled the perfect kunoichi by all those who knew her name. In fact, her power was so great in her prime that not only did her actions prompt Hagoromo Otsutsuki to leave the time void where his spirit was residing to confront her directly, but she also claimed that she was more than capable of going toe-to-toe with Momoshiki Otsutsuki, as well as the Sage of Six Paths in his present, omnipotent state.

A superb combatant and masterful tactician, Kotaro could infiltrate any village no matter how heavily fortified or guarded it was, on her own terms, undetected, and through brute force if necessary. Her physical strength is also in an entirely different class of its own compared to most other shinobi- able to bring down multiple opponents in hand to hand, break bones with a single hit, and shatter stone with a kick. With her superfluous and graceful fighting style, Kotaro could ward off dozens of adversaries simultaneously, using spins, twirls, palm strikes and kicks in time with her dance-like movements. Her durability is also insane, enabling her to survive being thrown through mountains and walls without receiving a single scratch. She's even been able to withstand a fully-charged Bijudama (Tailed Beast Ball) head on and deflect it with her bare hands, redirect arrows fired from a Perfect Susanoo- which are next to impossible to evade- and wield a Gudodama (Truth-Seeking Ball) created by someone using Six Paths Sage Mode, which are capable of disintegrating anything that possesses chakra that they come into contact with. What's more, she is also tough enough to physically resist poisons and genjutsu, as she is able to withstand Hanzo Hattori's most toxic and acidic gas clouds, as well as Mikoto Uchiha's illusions, which she learned from her husband Fugaku.

Kotaro is a master of using ninja tools- particularly the Fuma Shuriken- which she uses as both a throwing and melee weapon. Even after throwing a shuriken, she can wilfully redirect it and change its flight pattern, allowing her to boomerang her throws in unexpected ways. Being undefeated in wielding shuriken, Kotaro possesses a near uncountable amount of kunai and throwing stars on her person. Concealing most of the weapons on her body, the battle kimono she wears is made up of blades, with multiple large Fuma Shuriken concealed, disguised, and worn around her waist and acting as defense. She also uses the same blades to fly, able to reach blazing speeds and altitudes by having them act as propellers- even though she doesn't often need to. What's more, when she needs more, Kotaro can summon them from seals on her dress and body.

Her chakra levels and stamina are also absurdly high. Not only could she effortlessly fight and defeat an entire army of ten thousand shinobi- including two fully trained jinchuriki and their biju- without tiring and using mostly hand-to-hand combat, but she could also fight against six Kage level shinobi for twelve days straight without even receiving a single scratch- one of whom was using Six Paths Sage Mode granted to him by an Uzumaki kinjutsu (Minato Namikaze), two using regular Sage Mode (Jiraiya and Hanzo, which places them in an entirely different league of shinobi alone), another the Nine-Tails Chakra Mode (Kushina Uzumaki), the other a body-modifying kinjutsu (Kakuzu), and one a Perfect Susanoo and the Rinnegan (Mikoto Uchiha). She is also capable of using multiple high-level techniques in rapid succession without exhausting herself and decimate entire landscapes for miles.

All of this amounts to Kotaro literally going by her namesake as 'Wind Demon'- a human who transformed herself into a devil incarnate.

Aside from knowing all the Fuma Clan's most dangerous jutsu, there are three abilities in her arsenal that make Kotaro invincible, even to someone of the Sage of Six Paths' level.

The first, and one of her most powerful techniques, is a forbidden jutsu that she stole from the Uzumaki Clan called Fuin Kai: Ryujin no To (Seal Release: Tower of the Dragon God). It is a space-time technique developed specifically by the clan in their attempt to 'reach God and a space no mortal could ever go', which enables the user to conjure seals and summon any weapon, object or tool that they wish without consequence- including all the original weapons of the Seven Ninja Swordsmen of the Mist, the Susanoo armor, the five sacred treasures of the Sage of Six Paths, and every other object throughout history. Even when not in the user's actual possession- or even if the weapon has been destroyed long ago- this space-time technique allows the person who wields it to summon the object regardless of time or place. Furthermore, the amount of tools that can be summoned are infinite, allowing the user to throw them in continuous, unending streams and launch them with such force that they explode on impact. Even when the weapons are destroyed, they can be summoned repeatedly. Kotaro is very accurate with this technique and, though she primarily uses them for weapons, she can technically summon anything from the Ryujin. This isn't just limited to weapons once used by legendary figures, demi-Gods and Gods that once came to earth millennia ago. She was even able to summon the entire planet Mars- which was actually a planet-sized superweapon developed by the mythological Greek God of War Ares thousands of years ago to invade and wage war against Olympus – the Realm of the Gods- and Tartarus- the Realm of the Dead.

Her second asset is her ability to control vectors specially dubbed Hokoton (Direction Release), a completely separate and evolved nature transformation she discovered through training with a 'unique' form of chakra. This form of chakra manipulation is incredibly versatile, enabling her to control wind, pressure, atmosphere, gravity, and vacuums, and use them as elements in battle. It also acts as a continuous defense, deflecting projectiles, explosions, blasts, and providing her an invisible shield against dozens, if not thousands of adversaries. Her mastery over vectors allows her to deflect anything thrown at her, making her virtually untouchable. Due to her usage of this technique, the sun's light rarely touches her skin, explaining why her hair is white and her skin is so pale. Kotaro can also summon so much wind that she can change the weather and climate patterns of a region drastically. By concentrating it around a single point, she can create a mass of energy similar to plasma, with the capacity of wiping an entire city off of the face of the map. She can also use it to fly and levitate her weapons, as well as distort an object as big as the moon and rip chunks of it out of orbit. Furthermore, because of its evolved nature, the Hokoton is unaffected by the chakra cancelling abilities of the Otsutsuki and cannot be absorbed, as Kotaro can literally control the direction of all things associated with it.

Her third and final ability is a technique called Kagero Ninpo: Sanagi Saisei (Antlion Ninja Arts: Chrysalis Rebirth), which is the last forbidden technique created by the Fuma Clan. A difficult technique to master, this jutsu allows the user to completely heal or regenerate their vitality and chakra. Whenever she takes debilitating, even fatal damage, Kotaro is able to heal from it by discarding her flesh in the form of a chrysalis, similar to an insect malting. When the damaged layer disappears, every single wound she's taken is mended, as she's practically discarding one body for a 'more evolved one'. (It is the advanced and perfected technique used by Kagero from the Naruto filler Land of Ricefields Arc)

While Kotaro always craved a worthy challenger, there are a handful of warriors capable of taking her on and beating her in a straight up battle. In the world of Naruto: Maoyū, The Shadow, also known as Scathach and a figure from Celtic mythology, is one such person, along with the wandering monk Xuanzang Sanzang, the samurai Okita Souji, and the immortal knight Siegfried. On top of this, when learning of the future events to come from the Cintamani, Kotaro expressed terror at the prospect of facing the Four Dragon Kings- beings said to herald the coming of the apocalypse- as well as Oda Nobunaga, the main antagonist of the Naruto: Maoyū story who she said was easily several times more powerful than she is.

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