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It is once again Saturday and I am once again lost on a sea of time LMAO

I suppose the most interesting thing I did recently was trying to recreate shrimp and mayo onigiri that I had once when I was in Japan a long time ago.

When I was visiting, one of my favourite foods was onigiri with filling that I bought from combinis [ basically a 7-11 but better fresher food and more available services ]

A while back I bought little plastic onigiri molds to make the job easier- and they worked super well! Obtaining ingredients was honestly harder- it's hard to find small shrimp in the middle of Canada LMAO it's also expensive as hell x'D The shrimp was like 13 bucks and the Japanese mayo was 15 bucks [ I had to order it off amazon x'D ]

But with an afternoon of labour and THIRTY DAMN DOLLARS OF INGREDIENTS I did manage to finally recreate the little snacks I loved so much ;-; The Japanese mayo was actually a big difference and made it taste 'right'. I tried the recipe earlier with North American mayo and it just wasn't the same [ NA mayo is made a bit differently and usually has mustard powder and other spices in it while Japanese mayo is simpler ]

It felt nice to cross something off my bucket list! But I made so much that I'm sick of them now! LMAOOOO x'D

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Now that I'm past the halfway mark of my glorious month off, I'm starting to feel the pressure to make the most of it while I can xD But I'm also starting to feel eager to get back to work. Foresight is telling me that the next 180 images I produce will be a wild ride.

This time off has given me the space and time to do some deeper thinking. I've been looking inward and observing my goals and challenges. This has manifested in both weird introspection, and not-so-weird conceptualizing my possible future.

The weird introspection has led me to write more poetry than usual, which has been kinda fun and fulfilling. [ I don't publicize most of my poetry lmao x'D it's usually very personal ]

And as for the conceptualizing, I had an interesting little baby concept in my head. 

I thought about the possibility of becoming a producer- which I think is an interesting leap of logic for me since I've always considered myself to be a follower at heart, not a leader.

But I gave it an honest roll around my head and I think maybe it's not so farfetched. As a seasoned content creator, I've technically taken part in every step of producing a game. I've also organized the workload for building a game multiple times now. I've done time management and even dabbled in public relations.

It's become obvious that my biggest hurdle for TPOF has been- and continues to be- simply the time required to do all of the labour myself. It's tolerable for a project simple enough for one woman to do in 2ish years, but if I want to create something more robust in the future I HAVE to consider other options.

In my head so far, the 'other options' have always boiled down to finding someone else's project to work on. I'm literally banking on someone else coming up with the perfect concept for me to put all my effort into.

If, hypothetically, I were to finish TPOF and then get a real education in game development... what exactly would be stopping me from assembling a team for my next project?

Obviously finding trustworthy, hardworking people would be a huge part of the challenge, but it is possible isn't it?

A very interesting concept, I think. Definitely something to think about over the next year as I work on CGs LMAO

I guess this month off has given me an unexpected gift. Realizing that I have the authority to promote myself from one-woman-army to something new is an interesting pill to swallow...

I'm deeply thankful for this. You guys have given me something worth much much more than money.

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