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Still a LOT of wip stuff in this build.  Not quite as bad as the last one but be prepared for graybox placeholder assets and bugs!

New in this build:

  • 3 new weapons - pickaxe, hand sledge, and woodaxe (available at the general store)
  • 1 new outfit - Miner's clothes (available at the general store)
  • Swamp town building progress
  • Updated dialogue text to use Proto's animated text plugin, still need to add the scripting to dialogues though
  • Save slots!  There is a prompt when creating a new game to choose a save slot!  I've only briefly tested these so there might be some bugs.
  • Added some audio to the frog's scenes.
  • Added time of day check to dialogue - the bartender should greet the player based on the time of day.
  • I dropped in the rough frog AI.  So now frogs should be non-hostile until the player draws a weapon or else gets too close.  There's a few rough spots to iron out still and he's not super responsive yet.  Still very wip.
  • Added a very rough companion test with the female imp.  She doesn't have all of her animations yet!!!  This is just a really early test to get her to follow / unfollow the player, enter/exit buildings, and hopefully work with saving and loading.  

I think that's it!  I'm also using a new file host so let me know if there are any issues!

Link to the build post 

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