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Still cruising through frog dude animations.  I'm not totally sold on his grapple?  The blockout is a little too plain.  Maybe do something with his tongue?  Like have him running it over his lips or maybe even over the player's face?  Would that be too much?

It's funny there were a few other positions that I started working on and then realized they just didn't work the way I thought they would.  He's got a few too many curves for his arms to easily fit around.

And speaking of a few too many curves.  I started trying to figure out the female imp's grapple.  Her arms also have a lot of difficulty getting around her curves.  This is the third posing I've tried on her grapple but I think after some polish this one will actually work?  Lol.  It's clearly a very strong grapple.  Very difficult to break out of.  

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Pico

''Maybe do something with his tongue? Like have him running it over his lips or maybe even over the player's face? Would that be too much?'' Honestly both of those sound pretty cool. It would be a nice follow-up to being grappled by the frog's tongue in the first place. Regarding the imp grapple; the best grapple is one you don't want to escape ;)

slaen

Lol my thoughts exactly when I was working on that imp grapple. I like it. I'm looking into doing levels for grapples. So the longer the player stays grappled the more "intense" the animation will get. Which I think would work really well with the frog's tongue animations. I still have to check some of the technical stuff but hopefully it won't be too tough. Then it'll be different levels of frog tongue action! And thanks for the feedback, it's always helpful!