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I found a little bit of time to work on the female imp some more.  Her low poly meshes are done and I just finished the bakes.  The first material pass on her outfit is roughed in and needs to be properly painted still.  And her wings, tail, and horns the bakes are done but I haven't had time to start painting yet... so the in game image just has the ID bake masks as placeholders so far.  Oh, and I need to bake her fishnets out onto her skin and do her fingernails.  Then she'll be ready to rig.  

Also did a bit of work on the leveling system.  Experience is awarded whenever the player knocks their opponent down.  That is recorded and shows up on the player's stats page.  Then once the player reaches enough experience points they level up, there's a temporary sound and visual effect that play, and the player gets a stat point.  It's mostly placeholder but it all seems to be working.  I'll try to set values for the first few levels for player's to test out for the next build.

And finally the dialogues and scripting for the farm girl and farm boy are both done.  It isn't their full quest lines but it's the start of their individual romance paths so far.  I need to get the companion system up and running for their later content.  

Getting closer to that next build :)  

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Comments

Anonymous

My biggest request would be for more positions with the male Imp in the next build. Like reverse cowgirl and doggy. Would absolutely love to see it.

slaen

Sure, no guarantees but I'll see if I can squeeze in a little bit of imp animation time. Just one thing - for these animations is the male imp on the giving or the receiving end of things?