Incubus animations (Patreon)
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Still chipping away at animations for the lesser incubus.
Testing out some new animations and AI on goblins right now too. I added in some hit reaction animations and sounds fx. I'm going to script a mid combat temptation scene for her next. The idea is to get a relatively polished target for how most combat encounters should flow and then use that as a starting template for the other characters.
And the never ending work on quest scripting and bug fixing continues! Sorry this is such a long process but it's a system that sits on top of and depends on all of the systems underneath it. Which means any bug fixes are usually pretty involved. So far basic quest scripting is all pretty solid but it's when multiple animations or dialogues need to fire off that funky stuff starts to happen.