Redtree Worker Outfit Sculpt (Patreon)
Content
1.13 is open to all patrons!
Still chipping through the list of NPC outfits for Redtree. This sculpt is for one of the workers you'll see around town.
I set up a twitter! https://twitter.com/DevFeign There's not much there yet but I'll start posting random bits of progress this week. I'll do my best to stick to just gamedev related tweets.
Working on putting the AI together for narrative scenes and trying to cleanup bugs as I go. The biggest downside to the new AI and scene tweaks is I need to go back and re-export all of the animations and/or change the root motion on all of the scene animations. It's pretty much a day or two of just pressing export, importing into the engine, then checking to see if anything is super broken. There is one snag from last year when my computer blew up I lost a bunch of source animation files. Which means I have a few choices of updating the animations in engine with an additive animation layer, exporting the animations into Maya and doing all the necessary cleanup (it's like mocap data cleanup) and this loses all the facial animations, remaking the animations from scratch, or doing some hybrid of those last two options. Which I'll probably do the last option because I'd like to update and polish those old animations anyway.