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The initial pass on the Succubus' facial expressions is ready to go.  There's a polish pass to make sure they all work well together but this was the heavy lifting part of the process.  

Also chipping away at the old human / human scene animations.  I'm hoping to get those old placeholders replaced with some polished animations for the next build.  

Found a pretty major bug this week too.  It was most likely to happen while running along the edge of a spawn volume.  Sometimes when it deleted an NPC and their inventory it would delete the NPC first then when it would try to delete the inventory it would look for the owner of that inventory, the one that had already been deleted, and then freak out and crash.  Most of the time things would work fine because it would delete the inventory first while the NPC still existed so tracking this down took me a while to find.  But if you've been experiencing a random crash while walking outside of town this was probably it.  

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Akachan

looking great as always, its crazy when i check my subscription how ive been and mind you only a single dollar but for an entire year now keeping tabs on the game and progress! Looking good!

slaen

Thanks for sticking around! It's really appreciated! It's crazy to see how far things have come so far and I can't wait to see where things are at this time next year.