Retopologizing, Player Character Exporter, and Audio Tests (Patreon)
Content
Finished up the succubus sculpt and I've been working on retopologizing her. That should be done in the next few days and then it'll be time to work on her textures.
I also made an import / export feature for the player's character. Now instead of making a new character with every new build of the game it should be possible to customize your character and then export that preset to a text file. That text file can then be imported into the character creator of the next build of the game. Hopefully this saves people a bit of time and headache. It's also the best solution I've come up with so far until save games will transfer between game versions.
I've been working on learning audio and mostly pulling apart other UE4 project files to see how Epic puts things together. I think I'm starting to get the general idea and I'm using the goblin girl for the initial audio tests. If things go well, in the next build she should actually be making sound instead of being totally silent. This will all be very work-in-progress for a while as I figure things out.