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A decent sized update, that adds in a lives system for bosses to make them more fair, as well as some buffs, nerfs and fixes.

Added: A lives system for boss floors. You start with three lives and if you run out, you get the usual gameover screen for that boss. The Determined ability for Elisabeth has been reworked to give the player an extra two lives.
Reworked: Trench Fodder's ability. With the new lives system being introduced, his current ability of giving you a second chance at random feels incredibly weak. To counter this, he will ignore your lives system, so if he catches you and kills you, you will get a gameover.
Reworked: Ducktor Dungy's gas ability. With the new lives system introduced, his gas ability will give you a gameover if you run out of time and ignore your lives, much like Trench Fodder. If you have the Determined ability, you will be given a second chance as per usual.
Buffed: Big Bum Brute's ability. He'll now fire his gun every two seconds.
Nerfed: Captain Whore's ability. His fear increase during a chase now takes 8 seconds as opposed to 5 to affect the player. This gives you more time to shake him off and evade his fear stare.
Nerfed: The Blargho Gremlin's sight range by 25%.
Nerfed: Hop N' Snare's wander/run speed from 800 to 750. He felt like a more powerful Nut Man, since Nut Man wanders around the map at 600 speed and chases at the base boss speed of 800. Now with Hop N' Snare's nerf, it'll feel like they're somewhat different from each other.
Fixed: A bug where floor 2 of the snow floor theme displayed the wrong name.
Fixed: A bug where keycards would block the third person camera sometimes.
Fixed: A bug where dying to Ducktor Dungy and Hop N' Snare wouldn't mute their boss tracks while in their death animations.

Download 64 Bit: https://drive.google.com/file/d/1g7fj4vtL8ZmUyyAtq-_NB4I3WZRD84eO/view?usp=sharing
Download 32 Bit: https://drive.google.com/file/d/1mYjwWfKmRe2AEV9HDJBIsi2meeZLYcKp/view?usp=sharing

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