Animated Completed (Monthly) (Patreon)
Content
Worshipping Bhaal
Shadowheart's feeling the large, meaty, veiny... blue-ish embrace of Bhaal deep inside her...
For my floppy enjoyers I got an alt version just for you 😉. Alot of versions so check them out.
Check the usual links in Patreon's collections Tab named "Tier Folders" for peanut tier and cashew tier. Check folder called "Worshipping Bhaal". Multiple versions
**Tech Notes**
Lot of experimenting on this one thanks to Futuretist. He provides his blend files for his supporters so I took a look at them. I'm going to list below all the new stuff I tried here
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-Squish Deform modifier addon
-Alternate way to implement Rikolo's ripple affect
-Additional focus of layering multiple small movements in animation layers
-Testing ways to make spit/wet effects (small attempt)
-Camera movement multilayered movement (also adding camera bounce to match along with general motion of the animation)
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I was inspired by Futuretist's motions to see if I can get some better looping movements on the stuff like hips. Basically I did what I normally do and then keep adding animated layers on top to get some additional rotations and movements and I like how it came out. If you overdue stuff like this however it can quickly result in making your movement different than what you initially planned which is sometimes good but sometimes you want to stick to a plan.
I'm not gonna go into every detail otherwise this would be long... but basically for the ripple I added another small ripple that travels behind it for what I think is a better look. I also shape keyed the thighs to give them additional movement along with the ripple. I haven't touched physics for a few animations now but I'd like to go back at some point.
I really wanted to delve into materials and textures. I don't know alot about them. I made a little "blood" effect textures and slapped it onto of Orin's peen model to try and match her skin. I also took a good bit looking for a good look for "spit" or "wetness" to add to Orin's peen. I think it looks decent. All models in blender can have a shine effect but I want something better and additional that varies and looks wet in some places but not others.
I'm really convinced of the camera first style of animating. I think it is pretty nice so that you get a nice looking pose and I think I'm going to try making my camera more up close than some of the other times I do it. Honestly I could go on some more but I'll leave it here.