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I was going to have part of this done earlier this week but decided to just wrap it all up and release it the whole thing this weekend. There are still a few things I need to add/update:

  • Sometimes your sim will cancel out of feeding a cowplant - still looking into this but I think it has something to do with with how the game prioritizes the cowplant friendship
  • Spliced plants don't show the name of the grafted cowplant part
  • There's no ice cream yet because I realized after adding the tuning that I'd need to make some base game compatible ice-cream objects to keep it from throwing LE's for those who don't have Cool Kitchen stuff
  • Buffs are coming soon!

Cowplant Milk Health Reference: 

  • Flourishing - 3 bottles of milk
  • Vibrant - 2 bottles of milk
  • Good - 1 bottle of milk
  • Bloated - 1 bottle of milk & 1 bottle of cream
  • Queasy - 1 bottle of sour milk
  • Sick - 1 bottle of spoiled milk & a random alien seed

Updates:

  • Lots of cleanup like fixing/updating text, textures, etc
  • Added additional options to feed cowplant; food scraps, fish, steak, & faux meat cubes
  • Food scraps fill hunger the least, then fish, then steak fills hunger the most
  • Feeding cowplants a steak costs 50 simoleons but will give you 3 jars of milk
  • The option to feed cowplants fish or faux meat will only show up if it's in your sims inventory
  • Feeding cowplants fish will give you 2 jars of milk
  • Added custom feed animations for fish, steak, and faux meat cube
  • You will only be able to 'Fatten Up' the cowplant if you feed it food scraps first
  • When you feed faux meat to the cowplant it will become Sick
  • Your Cowplant will feel better after you milk it but you will get spoiled milk; you will also get a chance at getting one of the following seeds (from highest chance to lowest): Alien Glow Orb, Mosquito Trap, Fang Flower, Plasma Fruit, Bizzare Fruit, Quill Fruit, UFO, Forbidden Fruit
  • Updated and condensed some tunings
  • Can clip tendrils from cowplant to get the cowplant tendrils ingredient which will be used for cowplant flour (I decided to go with this option so you can harvest the ingredient without needing to get eaten first)
  • Added Strawberry Cowplant that gives strawberry milk; has matching cowberry and cowplant sprout
  • Added Chocolate Cowplant that gives chocolate milk; has matching cowberry and cowplant sprout
  • Strawberry and Chocolate Cowberry can be made by splicing a shoot from the Hybrid Cowplant onto the Strawberry bush and Cacao tree respectively
  • This mod includes an override for the strawberry fruit that shouldn't conflict with harvestable overhaul mods, although I think it may conflict with another of my mods so I'll be looking into that next week
  • You can find the Hybrid Cowberry in Appliances > Fridge, and you'll find the the Strawberry & Chocolate Cowberry there as well with the bb.showhiddenobjects cheat active
  • Adjusted interactions so that Playing with the cowplant gives the highest relationship increase, then Petting it is the next highest, and talking to the cowplant is the lowest increase
  • Added new descriptions along with some scientific names for each cowplant type

Files

Comments

Anonymous

I can't wait to try that mod 😋

Anonymous

I AM IN SO MUCH LOVE RIGHT NOW!!!! This is fantastic and everything I ever dreamed of for cowplants!! I can't wait to add them to my cowplant farm and actually have them produce something useful! I forget, but is there already a cheese recipe among the foods? I am just so tickled - this is the perfect balance between the zany quirky fun of Sims (the cowplant) and running a 'farm' (being able to get milk from them)! Thank you so much for all your work on such an awesome mod!!

asislavender

I've noticed an empty interaction bubble with the red cowplants specifically.

BrazenLotus

Cheese recipes are coming! I actually originally started this project because I wanted cheese ingredients for recipes. As usual, I'd like to have sims be able to craft them instead of just buying them so I decided to make a milk ingredient first. I already have a bunch of recipe ideas and meshes set up for the cheeses since I brainstormed it a while ago so once I get the mill finished I'll move on to the cheeses :)