Coven of Calahree Finish Line Timetable! (Patreon)
Content
The first half of Chapter 7 will be released tomorrow - it's coming with a whole host of bug fixes.
The next half of Chapter 7 will be released in November - hopefully around the middle of the month, so as to give everyone time to play it before December.
In a perfect world, I'll be able to wrap up and do the polish by December - that includes extensive rewrites to sideplots, edited maps for certain buildings or realms, and trimming the fat (so to speak) in order to get the game ready.
So we're looking at a January release date for the finished product. This could be pushed back to February, depending on how much/little I'm able to get done around the holidays. But I think I should be able to handle getting it out in January just fine. I will be polling patrons during these months for last-minute features and solutions to patches.
While the plotline will finish in November, the game will not be finished then. I implore you all to stick around afterward. Not just for the stories that come with your $5 membership, but because everyone who sticks around through the end will get a free copy of the finished game!
There will be a LOT of things changing in the final cut, including script rewrites, area retools, and fully implementing features for what comes next. I'm gonna unclunk (and probably reclunk at least once) a lot of things that are giving players trouble and go back to put in some good fetishy bits that have fallen by the wayside.
Hey, it's not my fault I got invested in the plot lol.
Coven of Calahree will be releasing on Windows, Mac, and (hopefully) Android devices. I haven't settled on a finished pricetag for the finished product yet.
**EDIT: As an added incentive to stick around during those months, I'll also be posting my progress on Cicada Springs. Or, if I can't make any progress on Cicada Springs, sprites of the characters and polling for plotlines that will go into the game.