Coven of Calahree, v0.7.0.2 (Patreon)
Content
**v0.7.0.2: patched a few more bugs. Fixed the doors in the Mountain Region (both Twisted and OG) and made it so that you're not walking around as Alma or Padget, among others. I'll update the Changelog later tonight. Also, removed Bobo being able to teleport you to the end, you sneaky cheats. That's MY developer's loophole!
**v0.7.0.1: Uploaded a version with different maps. Apparently, tilesets are being stupid and I wanted to leave no room for error when traversing the mazes.
They're still going to be a little difficult, but you should for sure be able to get through them.
Ho. Lee. Balls.
This right here... this is the beginning of the end of this project. I outlined in this post earlier this week about the rough timetable that I'm working on, but this is officially the first step in the story being finished.
Come back next month to see how it all wraps up - AS FAR AS STORY. Don't you... don't you go anywhere. We ain't done here. Until that's a v1 we ain't done. We're still shooting for a January launch date. We're still in Beta.
As in Beta than being stuck in Chapter 6 for three months. BA-ZING.
But seriously. Thank you all so much for your patience as I continue to get my bearings with this project. It's very plot heavy, and it's missing a few key features because my copy of RPG Maker is being a butt (so that means no Blobby Ashani face sprites for now - might have to reinstall it) but the meat of it is there.
Also, since I've committed myself to going back and rewriting story elements and cleaning up the sidequests, I feel much better about it all.
This is just the first half of Chapter 7. There's gonna be another STORY UPDATE next month. I've got it all lined out in the earlier linked post.
There are a few known bugs (like Gabby's walk speed varying and her jumping around a bit in the intro, just go with it) but as always I implore you to report any bugs that you see in this chapter on the Changelog.
Also, big shoutout to Namad, who H O P E F U L L Y helped me fix the Gabby glitch in Chapter 5 where you can't move. I'm of the opinion that it was the conflict of another script that has to do with the Bunny storyline. So I split the rooms in two. Awesome. Also thanks to them I fixed the doors in the Mountain area.
Oy. I fix one thing and two more pop up in its place.
ALSO - this one is at the behest of a few of my supporters. Since Chapter 5 was a little wonky, I've decided to do a SF version of this update. You start a new game and it'll take you to Chapter 7 with some key choices made for you, and Gabby's level is scaled up so that you're not immediately murdered. Again - you select a new game if and only if you download the SF version of the game.
This won't be something that I do all of the time (because... I mean, we're nearing the end, right?) but I figure that it's the least that I could do after a few extra buggy releases screwing everyone up.
NOW.
Here's your chapters :)