Broken Silicon 217 (Video): Optimizing RDNA 3, Intel Royal Core IPC Leak, AI Killing Art | Bryan Heemskerk (Patreon)
Content
A Game Dev joins to explain how Panther Lake’s Architecture works, and what’s next for RDNA 3.
0:00 Who is Bryan? Where does his pixel art talent come from?
13:42 Has Nvidia Lovelace & RDNA 3 ended up disappointing?
20:55 Will the PS5 Pro force better Utilization of RDNA 3?
30:27 The Future of Optimizing Games, Framerates, and Resolutions
53:20 Is Unreal Engine 5 ahead of it's time?
1:02:54 AMD vs Nvidia assistance to Developers
1:14:45 Will Arrow Lake suffer in games without Hyper-Threading?
1:29:55 Intel Royal Core IPC Leak, RU Explanation, Implications for Gamers
1:38:44 Zen 6 vs Panther Lake / Nova Lake
1:50:54 AI’s Impact on Game Development
2:06:25 Will Game Developers Strike like Hollywood did?
2:26:07 How will AI Art Evolve? Can this be regulated?
Previous Bryan Episode: https://youtu.be/nvjb8HPZbZU
Bryan's Twitter Account: https://twitter.com/bryanheemskerk
https://www.computerbase.de/2023-01/amd-radeon-rx-7900-xtx-adrenalin-22-12-2-test/
https://twitter.com/Sebasti66855537/status/1685389848603951111
https://www.youtube.com/watch?v=6O5XGVaPDZo
https://www.youtube.com/watch?v=-ot96M9RM6o