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Here's the first bit of Necromancy material for patrons: the introduction and Chapter One, covering the game's premise and setting.

If you'd like to provide feedback, there are of course the comments on this post, but I'm also available on the patreon's Discord channel for more direct interaction.

The next update, which should follow shortly, will cover core systems. 

Comments

Anonymous

I really appreciate the clarity of purpose in the introduction - this is a rare game that I'm coming to read that I haven't heard other people talk about in detail first, so it's of a much higher importance to me than it would be for many tabletop games. It gets me set for the tone and methods of the game very quickly. Well done!