Home Artists Posts Import Register

Content

New Stage "Soul Prison"

This place built on an accursed land is a facility meant to petrify and hold any Monsters that caused a disarray between them and the Humans.
Some are strong enough to break free from the petrification and get away, so the Gargoyles and Beholders patrol therein endlessly for possible escapees.
After Nakara took over the Soul Prison, however, both Inmates and Guards lost their sanity and began scrounging for unfortunate souls who have entered it.

Gargoyles

The Gargoyles are winged Monsters that guard the Soul Prison capable of protecting anything for a long period of time.
They're highly reactive in sensing Mana and are able to hide among the statues by petrifying themselves, waiting for victims coming into their way.
Once they're on a hunt, they turn back to normal and start chasing in quick, stone-cold manner.
When you've been detected, get away from their spot until they wane and loose their speed.
They'll petrify again to regain strength. But watch out for the Traps in the dark devised by the Beholders - they signal the Guards a location you're currently in.

Beholders

The Beholders are another type of Guards, They're Vampire-Succubus mixed-bloods that take the top of Monsters' hierarchy.
All the infamous Criminals Scum kneel before them as they possess greater magic abilities and power.
Unlike other Monsters, they never move to seek out the Victims.
Because they already enjoy seeing pitiful, weak, minuscule beings terrified by their sheer existence.
They're able to search the wide area with their special Magic, "The Third Eye". Getting caught by it is deadly as it makes them teleport right into you.
So look around closely, try not to be "Beholden" to them and keep collecting Rings around the Prison.

Files

Comments

SourBoy

You know this is even better than what I predicted. Keep up the good work!