Test Build 0.3 Patch note Preview (Patreon)
Content
*New Content and Features*
- New Labyrinth: Forbidden Desert
A fearsome being is sealed beneath this Temple Guardians of the Desert protected for hundreds of years. Lamia Guards and "Sandwitches used to keep the place safe from Outsiders. But now they become Hunters catching Survivors for magic. Collect all Rings by going through Temple's perilous, endlessly shaping Maze.
- New Monster: Lamia Guards
They're tough Lamias that slither quickly and launch powerful Energy Projectiles.
- New Monster: Sandwitches
Sandwitches are capable of casting Ground Runes and a fierce Sandstorm. The Runes are spawned by predicting the Player's movement, causing a Sandstorm soon after.
- Level Selection, Level Progression changes
Victor have finished researching the Labyrinth and managed to bring a bit of order to it.
If you talk to him, you can select the levels to start off first depending on the one previously cleared.
The progression has changed as in, when you clear the level, you'll be moving onto the next instead of going to Sanctuary.
- Gallery Restructured
Victor has improved the Cells with environments suitable for each Monster, and recently discovered a Statue that possibly could read Ernest's memory.
Now Monsters' H-Scene will be played on their own background instead of in a same damp place. Each Monster in the Gallery will have their own idle pose and the Hotkey UI will be improved.
As you can see this Direwolf, different H-Scenes shown in levels can be unlocked by triggering a specific condition.
A feature where you can watch the H-Scenes caused by Curses and Environments will be included. Other scenes can be seen here from now on.
*UI and Visuals*
Now you can select Japanese as the game language.
Some Random Buffs' description now displays the numerical value. For easy readings, the highlights will be adjusted.
ESC key Menu and the Settings now can be selected with Arrow Keys and W, A, S, D Keys.
*Bugfix*
Fixed the crash when you're fighting with an Arachne.