The Quality of Life Ensemble Update v2.0.992b (Patreon)
Content
Aloha!
I'm still working on the next big update, the Caged Bird, but now that I'm doing this full time I'm finding I have a lot more time to fix problems with my mod which I didn't have time to do when I was working two jobs. I didn't want to wait to get these out because some of these changes are LONG overdue. I consider most of these changes to be Quality of Life improvements and I really think they are going to go a long way towards fixing some minor annoyances with my mod.
So, first off the most significant change. I updated my sex detection code to better detect who the penetrator is during sex:
[Shown above: my simplified debug output for my new sex detection code]
Better support for non-heteronormative sex has been something a long time coming and something that I've greatly missed since I first released the mod. The new sex detection code doesn't way sim's flagged gender's so much in deciding who is the penetrator in a sex interaction anymore. Now gender, animations flagged gender, penis status, strapon status, and context matters when determining who the penetrator is during a sexual interaction. This now allows for detection of most kinds of queer sex that I tested(trans/female, male/male, female/female, trans/trans, trans/male). But because WW doesn't keep track of who the penetrator is there will be a few animations where proper detection can fall through the cracks. Still, this is a huge improvement imo and allows for you to use WW settings like ignoring gender entirely to allow for the use of normally heteronormative sex in gay sex interactions without it breaking my sex detection code. I'm very excited and thrilled by this updated code, and I hope you will be too!
Small overhaul to the new escort call center lot trait. I hated how this functioned previously. But i got distracted by working on the new escort 'dates' so I wasn't able to refine it for the last update. Well, they have been refined in a few major ways now. For one, when you accept a client call while on the escort lot, your sim will be temporarily blocked from receiving calls. If you would like to receive an additional call then there is a new interaction in the Ho Controller for this:
'Accept Additional Call' This will flay your sim as ready for another call. Alternatively, if the client leaves the lot before you service them then your sim will be flagged to receive another call, and ofc after servicing the sim your prostitute will also be flagged to receive another call automatically.
But there's more. The other thing I hated about this was how the summoned clients would just sit around outside the lot and you had to look for them and babysit them to receive your prostitute's services. No more. Now when a client is summoned to the lot they will run to the active lot, after arriving they will then come to greet your prostitute and get added to your prostitutes group. You see that crystal in the title image? That shows the client in apart of your prostitute's group. While they are apart of your group you can also use group interactions like 'sit here together' which can help you stage appropriate scenes with your clients. after servicing a client they will be automatically removed from your prostitute's group.
Speaking of groups, this functionality has also been added to prostitute's solicit client interaction! Now when your prostitute solicits a client it will work a lot like the 'ask to hangout interaction' the sim will be added to your sim's group and, if you are on your home lot, they will run to your house. This will help mitigate the problem where you sim solicits a client and then the client immediately runs off the lot to go home, and, again, will help you keep better track of your clients.
I've also added a new timer interaction to prostitutes. I've always forgot to keep track of how long I've taken x client or y prostitute to bonetown and time is a pretty important thing to keep track of for this mod. Well now when a prostitute is boning a new interaction is added which will display the time (in hours) the prostitute has been banging each of their clients in a sex interaction:
It's important to note this only tracks the amount of charge time. So if a client wants oral and you give him 30 min of oral and then 30 min of anal then the timer will still display 30 min of oral even though you've been banging for an hour. After all, your client isn't paying for the etra sex interaction so why time a gift?
When you register a debt slave they will now delete the relationship bits they had with their previous owners. Yes this didn't happen before, and really should have never caused problems under normal circumstances. But, when reregistering a debt slave after you stop them from being a debt slave with a console command, this could cause the incorrect debt owner to be flagged when you register a second time. Not anymore, now when you register your debt slave they are scanned for any previous debt owners and the appropriate relationship bits are removed.
Vaginal Sex has been re-added as an option for male prostitutes. This was an oversight by me when making the original system but is now fixed. When at least one puss puss haver is being solicited for sex they can now choose to get their puss puss banged real good.
For my aspiration apparently doing coke from sinks wasn't working. It now is.
[Please note: If you are upgrading from the public version of my mod on LL then please delete the 'WickedPerversionsMod' folder located in your The Sims 4/saves folder, likewise if you are downgrading.]
Changelog
6/30/2018 ver 2.0.992a
- Fixed a minor bug with the new client ensemble code
- Now clients will try to leave the lot after being services on an escort call center lot!
6/30/2018 2.0.992b
- Fixed an error when prostitutes solicit clients.