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This week's dev diary will actually be a release! Because the timing just worked out that way.

This will be the first time patrons are getting an early preview of a major update, but this will probably be the routine from now on. Public release will be in a week if everything goes according to plan.

 A lot of this will be "hot code" as they say, meaning don't be too surprised if you run into bugs or other issues. I've gone over it all myself, but given the variety of possible characters and NPCs and playstyles, you may well land on something I didn't account for. If you do find a bug, please DM me here or let me know in Discord and it'll get fixed.

You can find the link at the bottom of this post. But first, dev diary stuff and release notes.

This week's progress

For this week, I continued to implement toys, integrating them with the refactored encounter system and with camsite streaming. There are a couple toy-related events I still have in mind that I'll probably write next week as preparation for the public release.

I also rebalanced camsite streaming, given that it tends to have a certain progression that can be difficult to see through before you're cut off around 10pm by the arrival of your roommate. You now get twice as many rounds per session, but it's still best to do this when you have a solid stretch of hours available.

I also put in a more daring variation of camsite streaming involving doing it where you're not supposed to, with a possible unique scene at the end, that unlocks with high Exhibitionism and Disinhibition. Just keep streaming and working those skills and you can't miss it.

Finally, I wrote a couple events that introduce a new narrative role NPC related to the streaming career. And the rest has been testing and polishing.

Next week will be spent tackling whatever bug reports I get and more polishing. There might be a few new additions still, but only small things that keep the project agile. My plan is to have this release go public in a week.

0.3 release notes

Major features:

  • The streaming career: The game's first new job since release. Streaming is a unique activity that you can do right in your dorm room, interacting with chat, earning tips, and upgrading your equipment to reach your full potential.
  • Be a camgirl/boy: If streaming video games to a bunch of backseating nerds isn't adventurous or lucrative enough for you, you can eventually venture into the adult world and show your fans what they really want to see.
  • Social media: Introduced in the form of Elkbook, social media will now play a part in your story. Post updates or selfies daily to remind people you're alive, gaining Attention and doing a little free socializing.

Mechanics:

  • Revamped phone: Your phone's functionality has expanded, with texting now being just one part of it. Important reminders can now be found in the Calendar app, and you can access the internet from anywhere here.
  • Encounters 2.0: The encounter system has been refactored and expanded, and should now feel more reactive. Most NPCs will now stand down and let you direct the action if you start to take the lead.
  • Toys: Expand your sex life and spice up your adult cam career by buying sex toys at the weird little shop near the industrial park in town. For some real fun, use a remote control egg or ring during a cam session and give control over to your viewers.
  • You can purchase a computer from JT Ult in town to make studying a little bit easier. Desktops have to stay in your dorm room, but laptops can be used in the library or before class.

Bugfixing and polishing:

  • Added a direct path between the university mall and the Thoreau building (where most classes are).
  • Tight pants now figure into certain events, giving penis-bearers in particular more opportunity to be subtly exhibitionist. Will continue to work on this.
  • Various other fixes and small additions.

Download 0.3

Here's your patron-exclusive download link: https://mega.nz/file/8C8RzL5Z#AKAfTtoijY3IqhGaq8CZxjAYRb9OVK_nr_f-BrqLp2Y 

Public release will happen via the usual means in about a week.

If you want to migrate a save (for example, between itch.io and a local download) then click Save in the left panel in your ongoing game, then Save to Disk. Then open 0.3's html file locally, click Save there, then choose Load From Disk and import the downloaded save.

Files

Comments

Theyeti

I do like the new encounter system, but I'm seeing an issue during encounters with dominant characters. They'll ask you to perform an action, you'll try to move to a position that will accomplish that action, and they'll prevent you from moving to that position.