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Version 2.00b has been released to everyone, please see the accompanying page for more.

Patrons (that's you guys!) can expect to see something of an Adventure Mode prototype in March, but I can't say exactly when quite yet. We're still hard at work getting all the art done and getting the game's basic engine in place. Rune has been doing midterms so he's a bit behind on coloring. Once he catches up, there will be some more patron-only videos and art to see.

Files

HoP: Remastered 200b

Comrades! This week we have a small update to Corrupter Mode, adding a few spells to the Golem and weapon durability. Head to the downloads page! In Corrupter Mode, weapons will now last 15 swings before they break. Humans will need to seek out new weapons as they battle your army of monsters.

Comments

Anonymous

Any change to bring back the achievement system like the original ?

Saltyjustice

While I haven't decided on anything concrete, I will at least have an Endings List for Adventure Mode that tracks which endings you've gotten. Achievements could go on top of that to access character concept art or the like. I just haven't decided exactly how I'll do these things, the meat of making the game work has taken priority.