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Hot off the presses, here's Rune's coloring and shading work for the bee girl, along with the final copy. Now all I have to do is ship these to our spriter and then, you know, actually code world-enemies into the engine.

And then I have to code the cutscene sequence for the player getting defeated.

And then we have to draw character transformation sequences, ink them, and color those.

Lots of work left to do. Enjoy the video!

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Beegirl

Uploaded by Chibi Rogg on 2017-02-13.

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