Superman V2 update (Patreon)
Content
Lot of changes in this update, download in the prerelease post
-v2.0.8.5:
-Added Hyper fly up feature (Hold and keep space when on ground)
-Added another anim to Fast flight anims options in Suit Config menu
-Added another anim to Idle flight anims options in Suit Config menu
-Added Standing Grab+Ground Punch melee attack
-Added Standing Ground Punch melee attack
-Added Slow Flight anims option in Suit Config menu
-Added shared options related to screaming peds when attacked
-Added option to avoid AI instant death
-Added option to customize Tornado attacks FX alpha value
-Added Suit .ini option to customize which attacks will be used in AI attacks
-Added Suit .ini option to customize which attacks will be used in Melee attacks
-Added Suit .ini option to customize which attacks will be used in Charged Melee attacks
-Added Suit .ini option to disable big fall ground hit FX
-Added Suit .ini option to disable fall anims
-Added options related to fall feature
-Improved Charging melee attacks feature when flying
-Improved Kryptonite guns feature
-Improved Tornado attacks, now consider grabbed ped as target
-Improved Simple ground punch, now is possible attack without target set
-Improved AI Tornado attack distance
-Improved Sprint method, it was reducing user speed when running+ragdoll starts
-Improved Fall method, it was playing basic land anims after ragdoll big ground hit
-Fixed Kryptonite guns not working when the Superman menu isn't opened after scripts load
-Fixed (or almost fixed) random game crash issue when AI is using some attacks
-Fixed issue related to grab vehicles/peds and try to use some attacks
-Fixed fast fly to distant targets animation issue
-Fixed dead peds screaming when attacked
-Fixed Tornado Punches "teleport to nowhere" issue when used against some Frozen peds
-Fixed AI Tornado Throw attack not working properly