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Hey everybody,

Lately I've been working more on writing and creating a proper scenario for the game from start to finish (as before it was all mostly just improvising and just adding whatever came to my mind). And the way I'd like it to go from here is for me to slowly introduce you all to the different paths in the game, that will require different playstyles and will take you to different endings. For example if the player will take MC down the path of heavy feminisation, sissification and submissiveness, the ending will be completely different from the one, where the player would try to make MC more dominating and confident. Right now I have 10 different endings that I feel like would be interesting to play, as they are quite different from one another and they have their own fun and sexy events that could be explored. And this way with multiple endings it will open up the possibility to play through the game multiple times, try out different play styles and get different experiences every time.

But

Before I go the multiple endings path, I'd love to know your thoughts... maybe you would prefer the game to go in only one direction that I find the best of them all and that I should focus all my time and energy on that one path to make it really good? And if you do choose this way, I'm totally happy about it too and I'd try to make so the players still have freedom about how they would like to see MC. The only thing that you won't be able to change is the global path of the events.

So what do you think?

Although it's a poll and you could just vote to let everybody know about your decision, I'd be very nice if you had some thoughts on the topic that you could share in the comments

Comments

Akeymu

Honestyly, i feel like the game would definatly have its value in multiple endings, simply for its amount of content its shootin for. If it all comes to a single ending it would seem like all of it was kinda stuck in one direction for the ampunt of "choices" and fetishes portrayed. It would be great to have a ending directed toward a specific fetish list, IMO. Love the game and progress its making, and still suprises me each update!

Anonymous

Agree, with the multiple endings. Gives the game replay value.

Anonymous

Probably if it ends in total feminization I would be have we linear but more endings brings more way how to play game and it means more time to complete walkthrough.

Anonymous

Out of curiosity does the both option mean first focus on finishing one ending then go back and put in all the branches for the other endings...

YukoValis

My fears are 2: 1: Missing something because I didn't pick the right options. 2: Being forced into a change I don't want. For example I don't like the total conversion to female. I rather it stayed caged. But I understand I am not the only one playing it. So in the end giving players more choices is never a bad thing.

Ronin

Personally since this is a sissy game I'd like it if the protagonist can't become confident/dominating. However I do think for example he and others in the brothel could team up to escape.

sissydreams

I like the idea of teaming up and escaping, haven't thought about it, thank you! As for the dominating route, it would only be one among 10-15 submissive routes and the hardest one to get, so the game will be heavily about sissification and submission, but there would still be a hidden way to play it differently for those who's into it

sissydreams

it's just for those people who doesn't really have a preference, so they'd be ok if the game goes any of those ways

sissydreams

I'll try to make branching the way you don't need to replay too much if you discover that the things are going in a direction that you don't enjoy and will try to leave a possibility to change things even in the middle of the route you are, so the players aren't forced into anything :)