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The plan from the get-go for Lilith's Lair was to make a game that zeroed in entirely on the kink aspect, where skill is a complete non-factor in a player's enjoyment, so making a story based point-and-click kind of fit like a glove in that regard. I could just make fun set-pieces where the player could decide the fate of the poor protagonist, and adding dumb kink minigames to the mix would be no problem.

Though I really have no clue how it might run on mobile browsers at this point, the idea that someone could potentially play the game on safari on their iPhone is really funny so I couldn't help but at least leave the possibility open by making the whole game controlled with just the left mouse button, which also helps with making the whole game as simple to control as possible.

The game's art being in greyscale was adopted before I even began drawing concept art, primarily because of the time it would save as far as color composition (since I'm dogshit at that and also partially colorblind), and what better setting for a black-and-white game than a spooky vampire one? and who better to take on a spooky vampire babe than a homage to an homage of Conan the Barbarian?

⚠️DEVLOGS ARE DISPLAYING A WORK IN PROGRESS, EVERYTHING SHOWN AND TALKED ABOUT IS VOLATILE AND SUBJECT TO CHANGE THROUGHOUT THE DEVELOPMENT CYCLE!⚠️

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