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Update time!

This week was thankfully uneventful. Writing on the various dates is progressing on schedule, with Jess’s second date already about half way done. I expect to get it fully written and into the game by next weekend. Phoenix should be done with the art for this date by next weekend as well.

I also took on some long standing tech tasks this week. I’ve figured out a quicker way to apply run permissions on my Mac and Linux builds, which will make multi platform releases less of a hassle. I’ve also finally managed to get the code for Bell Master to compile on my new PC, which means I can start to address some of the minor bugs that have been reported on it in the last couple of months.

That’s it, short update when everything is on track and going according to plan :) V 0.2 Release is still expected on the first week of March.

Have a great week!

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