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This post contains the static jpg versions of two selected scenes

This topic and how the maps ended up made me go on with another instalment, which is now jam-packed with a lot of goodies: dry patches of land seem to form a pathway through the the center of the mire saturated with hazardous gases. I created a north-south, an east-west and an elbow location for my chaotic good patrons plus a clearing with reeds around it. With the help of our entry path props in the package you can build some passages in the reeds, so this location is fully customizable: it can be a dead-end, a crossing or any other junction. CG patrons can also find 10 different props (like snags, trunks, rocks and even a waterpool animation) that can help them personalize their swamp. 

More than 90% of my Patrons chose the Chaotic Good tier. I'd encourage you to increase your pledge to the most popular Chaotic Good level by editing your membership and get access to the night versions (even static images and WEBM files) which were released from the beginning.

Thank you for your continued support!

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