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The adventurers are exploring the ruins of an ancient village, which was flooded by a putrid swamp a century ago. Not only is it unpredictable terrain, but blood-sucking pests and venomous spiders are also making travelers’ advancement more difficult. Yet there is an even bigger threat lurking at them during their journey through the stifling mists before they can behold the ruins of a church that once was. The heroes must be having a good reason to come here and bother the sunken tombstones of the churchyard, but this is something you need to figure out Almighty Master of Dungeons. However, I'm thrilled to read some ideas in the comments.

Two locations made it into this package: in the first one you can have an exciting encounter among some abandoned cottages, 

and the second one is for CG Patrons, the ruins of the church, with graves deluged by murky swamp water.

A simple but versatile plain marsh playmat was made as an exclusive map, which could be perfect for a random encounter. 

Now you can switch on to become a CG Patron and support all three map-packs in order to receive the exclusive content at the beginning of next month. The next pack is coming your way with a similar style, yet modular - with props and animation files so you can build your own swamp map.

Thank you for your continued support!

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