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Dear Chaotic Good Patrons, in this reward you get access to the corridors and dungeon rooms with  torches on the wall.  

This release contains 5 maps (12 with the alternate versions with torches and trap), 6 separate video files and jpgs for each dungeon room, for the price of one reward! 

As you navigate your players through the dungeon you can reveal new areas by playing the next or previous video file. I don’t want to determine the story of this dungeon, but the numbering may give you one possible order of the rooms.

I’m super excited to get stories for this dungeon from you, so please share your ideas below with the community. (I even did not show it to my players, so I really need ideas also for my group where I’n Dming.)

This is a premade dungeon for now,  but from the next month you’ll get modular dungeon elements regularly in different themes to be able to build your own dungeons. 

The next reward will be the village, the airship and as always, surprise rewards are also coming.

I’m very grateful that you are helping me to grow my patron base by sharing this page in the social media. 

Thank you, I hope you like this one, and don’t forget to comment your story ideas below!

Download the pack with torch here:
https://drive.google.com/drive/folders/1UXY_a0OuabzS5z-mALLrFdL6cFpg5sCm?usp=sharing

No torches: https://drive.google.com/drive/folders/1ihByfE6W_wBwooPrVVAdnlYYx6rn8iXT?usp=sharing

Files

Dungeon of Skulls

Get the other five rooms and chambers and all other action scenes here for free: https://www.patreon.com/dynamicdungeons As a patron you're only charged for the future releases.

Comments

Anonymous

Simply amazing! I love the idea of a modula dungeon! Great work, keep it up 👍

Anonymous

OK now THIS has me excited! I'm using yours and another map maker I've signed up for in my games and using the cool big ones is awesome, but I was just thinking "man, I would kill for some modular ones of these", and here we are :) Can't wait to see more! I'm running these on an ultra short throw projector and whilst the small details don't stand out so much, one of my players yesterday exclaimed "Oh my god, look, it's raining!" so your work is being vastly appreciated My only request would be to have the torches let out a more clear circle of light as I feel they should be illuminating the hallways and to have a version of the trapped hallway with the trap hidden

dynamicdungeons

Thanks for the feedback! Did you check that in the video named 0 the trap is hidden. Before releasing the modular “tiles” we can check together different versions to find the best in lighting.

dynamicdungeons

I’ll add more enlightened versions to the shared folder, you’ll be informed about it.

Anonymous

Oh awesome! Missed video 0. You're well ahead of me :) thanks

Anonymous

Just excellent, man. Will be showing these to the local gaming groups. One question/request. I have trouble looping these in various video programs without awkward jumps & skips, is it possible you could make 1-hour loops available?

dynamicdungeons

Thanks for the feedback Max, Quicktime Player loops quite nice comparing to VLC. The best way will be the player I'm developing which will loop them without any freeze. I'll update the uploaded versions at that time to seamless loops, As I wrote you on FB I also have to keep the sizes low, but I'll consider rendering longer versions. (Max, I've just copied the reply here because I wanted other community members to know my suggestion about the player)

Anonymous

Excellent map instantly fell in love with your work!

Anonymous

I love this particular map! Does anyone have video/picture of any of these maps with a projector instead of a tv screen?

Raphael Lamour

Best dungeon map I ever seen in a long time. Great! I love it! =D

Anonymous

Has anyone come up with some good traps for these rooms yet? Would love to know what everyone else has come up with :)

Anonymous

so don't get me wrong. I LOVE your stuff. but on the Dungeon maps its a little inconvenient for the players to go from one map to the other. could you consider adding some tiles on the (out side the door way) to set the minies. so the players get the feel of entering the room. also this will help if there under attack while entering the room. thanks a lot for the new maps and keep up the excellent work.

dynamicdungeons

That's a good idea Dan, suggestions like this help me to improve my maps, I really appreciate it! I just made a quick draft, is it something you imagined? <a href="https://ibb.co/bODQmS" rel="nofollow noopener" target="_blank">https://ibb.co/bODQmS</a> <a href="https://ibb.co/dqebt7" rel="nofollow noopener" target="_blank">https://ibb.co/dqebt7</a>

Anonymous

yes that would work well, lol I like it....thanks

Anonymous

I'll try to remember to get video, but we do use a projector and the Dynamic Dungeon maps have looked beautiful with our projector. The quality will depend on the projector, the surface projected on, and the light in the room, so it will look a bit different for everyone.

Anonymous

The room with the trap has a big problem- you can't loop it because 1/2 way through the screen goes black. I'm going to modify mine in Final Cut Pro.