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An update to keep y'all current.  These files are current as of today.

•Svetlana has a new move with the anti-air charge, as well as having her super added.
• GL has new moves and a super now.

• Zafta has a new air throw.

•  Akai can do a feint banzai drop off teh wall now.  To fake opponents out press any button during the butt drop to flip into another butt drop.

•  Texas has the honor of having the most damaging super now since the damage on her level 4 (the level 3 + level 1) is now 750 HP.  And hopefully has better scaling.

•Bertha had her damage adjusted but I will work on removing that super butt bump soon.

Files

Crushing Force - Ikemen Edition

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Comments

Ganzer

Awesome! trying it out now! Edit: aight so, i found a tiny.... uuhh... lets call it "bug" on Akai, on practice mode, if you deplete the oponent HP and squash it(with 0 hp), it will remain squashed and wont regenerate til you reset the match. Also how do you trigger zafta new grab? i just couldn't. As for GL and Svet, they are doing good so far!

Kazecat

1. That's not a bug, if they have 0 HP they are considered KO, which puts them in that permanent squash state that you see in matches. 2. It's gonna be tricky since she's so tall but it's the same command as a normal grab, x+a, only she has to do it from a jump or in the air. The opponent just has to be really high up.

Rabadon

Just got done trying out GL first. Very interesting mechanic and should be. Fun gimmick in fights. One thing i thought of when looking at how her super worked was that itd be pretty fun if it had a proximity trigger in front of her (or not and could be a simple follow up input, like pressing left/right on one of her ending frames) where she fell over in front of her, giving the player a chance to squash the opponent in her exhausted state. Could have that part of the damage be based off of how many stacks of food she has on when its triggered. Thought it’d be a fun little idea to think about.

Kazecat

That's not necessary, those recovery frames are intentionally for her to get punished if the move misses/blocked, so it won't' be a mix-up opportunity.