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Edit: I've uploaded a new version that should fix a crash occurring in Dogtown

Ok! This version should hopefully fix all of the issues people have been experiencing since 2.0/PL, including the stretchy NPC bug.  Note that, for existing saves, you may need to visit a ripperdoc and re-select your skin color option to avoid problems with the cyber arms.  Also, apparently, the CookedApps_Nulled mod is no longer required for the NPC appearances to work correctly.

This should hopefully be the final version before the public release- I just need to do a bit of extra bug testing and tie up a few loose ends for 1.0.  There are a few features left that I never got around to implementing, but rather than keep delaying the release, I think I need to just call it done for now.

That said, after the next anthro mod, I'll definitely put up a poll with an option to return to Cyberpunk and add new features.

The updated version can be downloaded at: https://drive.google.com/file/d/1FHe5d-HUc0CVP0fLR7Wl08-uHgAm7cM_/view?usp=sharing

Comments

Jimbo

Out of curiosity, will we be getting the draconic style exotics or no? I see ads for them in the game due to the mod but based upon all the other given options and me not seeing any mention of them here I would assume not but figured I'd ask

CobaltOwl

I'm not currently planning on adding draconic exotics, although I may revisit Cyberpunk after the next anthro mod to add new features like that.

Cryo Lithius

Awesome! I've been looking for an Exotics mod for a LOOONG time, finally found you and its amazing quality! Though I must ask, is there anyways to mod it for our own custom textures/fur patterns? If not some sort of method to do so?

CobaltOwl

Thanks! Yes, to use custom fur textures, you'll want to download a mod editor called WolvenKit from https://github.com/WolvenKit/WolvenKit-nightly-releases/releases/tag/8.11.0-nightly.2023-10-08. Use that to create a new mod, then copy over whatever textures you want to edit from my mod using the asset browser with "mod browser" selected. Most of the textures can be found in base\characters\exoticsco\, although some are in base\characters\common\player_base_bodies\player_female_average\jaguar\textures\. Once the textures have been added to your mod, you can use the Export Tool and Import Tool to convert them to and from an editable format.