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With one project finished, I'm getting started straight away on the next!

Simple scene setup for now; Momiji's pose doesn't actually matter here, but it's easy enough to give her a roughed-out pose to help lay out the rest of the scene. You can see the main camera already in the scene too, right there in the back of her throat!


There's a bit of setup still to go before the view from that camera is anything worth looking at - DAZ Studio's cameras don't function quite so well at such a close distance, so they clip through the meshes - but the fix is generally as simple as scaling the scene up.


What else? Well, her mouth and tongue need a bit more posing to look more interesting from inside, a prey figure needs to be posed (PoV-style, arms and/or legs visible from the camera), Momiji's friend needs to be positioned and posed looking in from above, and finally, a bit of ceiling/walls visible to fill the remaining background space. After that, it's going to be rendering, and a whole lot of painting for the saliva and other details.


We'll see how quickly all of that goes, most of the steps are fairly simple, but there's a lot of smaller details that could take up a lot of time. It's off to a solid start though!

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Comments

Tyrion13

looks good, always nice too see the scene from another angle as well since in the main shot you wont see much of the pred.

Saftkeur

Glad you think so! My hope is that it's a little more interesting to get to see what the whole scene looks like, rather than just what's going to appear in the final image. A better view of what it is I see when I'm working on it. :)

Tyrion13

Oh yea. and I think seeing the same image from different angles can really improve the experience.