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Hey Everyone! 

Firstly we'd like to apologize for the delay in this week's update:/ Thankfully though, all planned content for this week is still coming! (Just in faster succession) 

Before we get to the bulk of this week's update, I'd like to announce that, after many suggestions and lots of optimization work, we now officially have Fluid Simulation working for all water-based levels! (Leak coming this week!)

Now let's get to the update!

Highlights:

⋅ Full Interactable Fluid Simulation for all water-based levels!!🎉🎉🎉

⋅ Almost all Team Positions filled! (More details at the bottom of the post)

⋅ Waterpark Environment overhaul started! (Leak coming next week!)

⋅ Procedural Chase and Cutscene progress (70% done)

⋅ More Optimization Progress! (Level Streaming-based)

Coming Soon:

⋅ Level "Ventilation" Leak! (Set for Thursday! 11/23)

⋅ Mechanics Polls! (Inventory based) (Set for Thursday & Saturday! 11/23 & 11/25) 

⋅ Water Fluid Simulation Leak! (Set for Sunday! 11/26) 

⋅ Waterpark Environment overhaul! 

⋅ Lots of Animation work!

⋅ OST Work beginning!

⋅ Inventory Work beginning!

⋅ More Procedural Cutscene and Chase work!

The Details (For Nerds):

Thankfully for me (Sven, Main Dev), but unfortunately for this week's Details section, the majority of this week's coding work has been in the hands of a few trial devs! Which mean's there isn't much juicy code to get into this week:/

So, instead of going through code, I'd like to take the time to announce how our team expansion has gone through the past 2 weeks! Currently, we have found and welcomed... 

- 3 SFX & Foley designers!

- 1 Entity and Character Animator!

- 1 3D Modeler!

- 2 3D Texture Artists!

- 2 Possible Devs!

Everyone we have found has been absolutely amazing and I'd like to take a moment to thank them all for the incredible work and passion they've put in so far! 🙏

**In Addition: For those here who would still be interested in joining the Team, below is an updated list of all specific categories that are still up for grabs! :)

- VFX (2D and basic 3D video animation and compositing)

- UE5 Blueprint & C++ Development

Comments

Anonymous

Now t h e s e. Are the kinda juicy updates I upgraded my tier for!! SO MUCH GOOD STUFF TO COME.