March 18th Update (Insider+) (Patreon)
Content
couple weeks. As you know we spent the initial week of March dedicated to SU. Now we both feel that it worked out nicely and are planning on keeping that schedule for the upcoming months. Outside of games we have been working on other projects that will eventually be used as a whole ecosystem for our games. The central hub will be our website. This will be up and running by months end. We will have a store with T-shirts (teespring) and prints (redbubble) for sale. Our plans for the website will involve all new artworks to be released there first (week early), with all progressions and potentially in Hi-Res (we are still debating the idea). Patreon has some really neat API that we would like to incorporate in the future but first we need to handle the additional workload that the site will bring. Also we have been discussing in depth plans moving forward/directions we feel we can take to grow the community but also our brand of games. This comes in the way of distribution which we are exploring uploading the demo on Newgrounds (via webgl). Thanks to our choice in game engine this is relatively painless, with a small drop in quality due to compression. I want to end this with a big thank you to all of you for your continued support.